Tried yesterday Dungeon Siege 2 again (have it for many years ago, not playing current ones ), but no go, it is dx9 game i think... is that intended to work with nine or no? Someone of devs may try a demo
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Originally posted by dungeon View PostTried yesterday Dungeon Siege 2 again (have it for many years ago, not playing current ones ), but no go, it is dx9 game i think... is that intended to work with nine or no? Someone of devs may try a demo
http://www.fileplanet.com/155749/dow...player%5D-v2.2
Code:winetricks mfc42
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Originally posted by lowflyer View PostThere IS documentation around: Wikipedia lists 11, AMD itself lists 9 games and one game engine with MANTLE support. Hexus.net reported in june 17 games with confirmed Mantle support. I don't think that any of these companies was able to do that without docs. It may not be completely public. But there is AMD's clear intent to make it public, so it's probably just a matter of asking?
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AMD only sharing mantle information with their partners sounds like anti-competitive behavior, and overall not that great of an idea IMO :/
Companies that can't afford to work with AMD are going to perform worse on AMD hardware and advocate for people to buy Nvidia products instead. It's funny because OpenGL is basically Nvidia's 'mantle' with how many extensions they have for it, and how non-compliant with standards they are
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This is excellent. I feel like we need a company like valve to back this sort of work in making their library of older games work on Linux, then it'd get some serious attention. Until then I think we're always going to have the chicken and the egg problem.
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Originally posted by artivision View PostInstall the original "d3dcompiler_43.dll", "d3dx9_24.dll", "d3dx9_43.dll" and test again.
That is only game i wanna give it a try in hope it will render faster and maybe fix some rendering issues wined3d have... it is playable even with that, but 2-3 times slower then on Windows But OK does not matter... i already uninstall all those nine out of tree everything , might give it second try next year... at least when radeon get proper DRI3 supportLast edited by dungeon; 18 October 2014, 08:56 PM.
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Originally posted by dungeon View PostNope, that does not help. I don't think DS2 (it is year 2005. game) even use any of those just plain d3d9.dll, probably some issue with ddraw.dll or something.
That is only game i wanna give it a try in hope it will render faster and maybe fix some rendering issues wined3d have... it is playable even with that, but 2-3 times slower then on Windows But OK does not matter... i already uninstall all those nine out of tree everything , might give it second try next year... at least when radeon get proper DRI3 support
I am not sure if it will work, but without those Nine gives errors pregame as much as inside a game.
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