>The AV1 decode is limited to 8K and lower.
The AV1 format doesn't support more than 8K, at least with any currently defined level.
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Yes. I recently ran into an issue where it won't read large files properly, throwing spurious ENOENT or returning corrupt data:
https://lore.ke...
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I have that option too, but it doesn't seem like it does anything....
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If it's reversible you could convert the JXL back to a JPEG and then decode that to get the same result as decoding the original JPEG. It would be really...
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Seems to have worked well enough for RPCS3.
That or Meson...
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And it will never support all the formats supported by the hardware (MPEG-2, MPEG-4 Part 2, VC-1 and VP8). Not that those matter all that much, and MPEG-4...
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They didn't remove it. They did keep it in legacy mode, and thus it's missing some stuff that's only exposed through nvdec....
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Halo Infinite is apparently using some D3D12 call which is not easily mapped yo Vulkan (at least in a vendor independent way, it's supposedly possible...
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I doubt that, since that would mean they would have alienated Nvidia and Intel users, which is the majority of the market....
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VP9 came with 4th gen GCN (Polaris), and even then it was just a hybrid decoder for VP9 profile 0. Full hardware support didn't come until VCN (Raven...Last edited by LinAGKar; 12 November 2021, 10:25 AM.
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