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That is not entirely true anymore. Mac OS X support was patched in last week and you can run the game with OSS drivers if you start it with +set r_useOpenGL32...
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I made another RBDOOM-3-BFG 1.0.2 release that doubles the shadow mapping performance.
You can get it from https://github.com/RobertBe...
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I've added support for loading custom content yesterday.
This is how RBDOOM-3-BFG looks with Wulfen/Monoxead textures
h...
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I got a lot feedback that it looks kick-ass and runs extremely well even with a resolution of 2560x1440. My implementation is superfast compared to other...
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I think this the end of an era and I'm grateful because I think he open sourced as much id Tech 5 code as possible before the game was over....
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