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It will for any situation where you're limited by RAM bandwidth rather than GPU compute power. So yes, especially good for single channel RAM, but good...
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The extra P is for "Professional"; it implies that the GPU is in a Xeon instead of a Celeron/Pentium/i3/i5/i7. See today's HD Graphics P4600...
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Exactly that. If you do it right, you can implement a proxy Wayland server that just passes things through unmodified if your upstream compositor supports...
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A compositor can indeed advertise different buffer types; note that for pixel buffers, as used in core Wayland, there is no difference between EGL and...
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Core Wayland requires that a wl_buffer (the buffers that clients hand to the compositor) are pixmaps in a format the compositor advertises that it can...
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Just covering your OpenGL points:- Nothing in Wayland needs OpenGL, EGL, or OpenGL ES. The only reason they keep coming up is that the Wayland devs don't
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Xft draws text client-side into a picture, which is then blitted via the XRender API - the text itself is not sent over the wire to the display server,...
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