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For more details:
https://security.googleblog.com/2018...for-cpu_4.html
Variant 1 can be mitigated...
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Spectre/meltdown can be mitigated in software via KPTI and retpoline. This isn't as big a deal as you people are making it out to be.
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The content section is way too wide. Optimal reading length is around 70-80 characters for english text. Don't let the articles expand beyond that horizontally,...
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OOP has actually very little to do with the "class" keyword. That's just a convenience. You can build powerful object oriented systems in...
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Of course you're never directly copy pasting between projects. That's really difficult to do with any code and is not specific to game engines. Code...
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I like how you managed to put the rest of the forum down acting as if you're smarter than everyone else without actually providing your own opinion. ...
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Game engines often contain lots of code that is useful beyond games. Torque had a really impressive network stack for example.
You can...
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I think its worth the trouble to switch to something that is GPL compatible. Any GPL compatible license is better than the CDDL. Choosing a GPL incompatible...
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If you want to go copyleft, go full copyleft and use the GPL. Using half-way between licenses is like saying "I want copyleft, but if you REALLY...
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MPL or Apache please. CDDL is a bad license. Although I personally see no reason not to go full GPL....
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I'm so fucking sick of "fast-pased FPS" that's code word for "quake-clone FPS". Somebody do something original....
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I agree with you on that. Apple isn't blocking anything, they're just not agreeing to the copyright assignment that the FSF wants. I don't think that...
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Since when has this "one person" been continuously changing the rules of tha game?
This isn't about greed, its...
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