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Qt is not a GUI toolkit. Nor is it a huge stack (in the sense that a stack is a bunch of items which more or less all depend on each other). And obviously...Last edited by NeoBrain; 26 June 2014, 08:43 AM.
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Porting hlsl parsing code to linux is anything but hard, you know....
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In anticipation of D3D10 overhype, this version only adds stubs for the d3d dlls, i.e. it only makes games which try to detect d3d10 support not crash....
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Fwiw, slides are available at http://people.mozilla.org/~bschouten/fosdem2014/ . The link is shown at the very end of the presentation.
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There merely is/was a private beta with ~20 (AAA?) game developers participating. A public API documentation is not available yet, afaik....
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It's funny that you mention the LTS versions of Ubuntu.. the current LTS can't even compile Dolphin by default because their compiler and cmake packages...
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Yes, the first thing we want to suggest to new Dolphin users is to replace half of their graphics stack with packages from an unofficial source...
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Well, I wasn't really talking about making emu devs do the porting work (sounds like that's what you asked them) - but discussing with developers how...
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I actually poked news at phoronix.com about it when we published it but it seems Michael is not interested :/...
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https://github.com/libretro/libretro...upported-cores
Fwiw, given that these guys haven't made any steps towards us Dolphin...Last edited by NeoBrain; 28 September 2013, 04:59 AM.
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It should probably be mentioned for clarity that this pull request is not including any sort of GameCube/Wii emulation, even though the article makes...
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There have been successful efforts on making Dolphin run on Wayland ( http://www.phoronix.com/scan.php?pag...tem&px=MTMwNDE ) but AFAIK the author...
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The Qt frontend was started by me back at the time when I was the only one who thought the existing GUI code is an unmaintainable mess. I abandoned my...
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