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Wine-Staging 3.21 Released With A Handful Of New Patches

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  • Wine-Staging 3.21 Released With A Handful Of New Patches

    Phoronix: Wine-Staging 3.21 Released With A Handful Of New Patches

    Built off Friday's release of Wine 3.21, which is the last expected development release ahead of the upcoming code freeze for Wine 4.0, Wine-Staging 3.21 is now available with its hundreds of extra testing/development patches...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    I think valve should merge their proton patches into wine-staging. Currently its just a huge mess.

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    • #3
      Originally posted by Thaodan View Post
      I think valve should merge their proton patches into wine-staging. Currently its just a huge mess.
      Not going to happen at this stage. There are a few valve games that work in Wine development and Proton that completely fail in wine-staging.

      Staging is way cleaner mess than what it was. But staging itself is still a mess with patches that make X application work and Y application completely fail..

      Really the best we can hope for is that Valve Proton and Wine Staging keep on upstreaming the patches that work right in all cases.

      Comment


      • #4
        Originally posted by Thaodan View Post
        I think valve should merge their proton patches into wine-staging. Currently its just a huge mess.
        To my knowledge, Wine is still implementing some changes from Proton. As long as the two still benefit from each others' work, that's still very good.

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        • #5
          Originally posted by oiaohm View Post
          Not going to happen at this stage. There are a few valve games that work in Wine development and Proton that completely fail in wine-staging.

          Staging is way cleaner mess than what it was. But staging itself is still a mess with patches that make X application work and Y application completely fail..

          Really the best we can hope for is that Valve Proton and Wine Staging keep on upstreaming the patches that work right in all cases.
          Funny, Proton has probably more hacks than wine-staging. I don't think Valve cares that much about the stubborn normal wine-devel process so hacks to them are perfectly fine. Windows itself has shims and hacks so they can't be avoided.

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          • #6
            Originally posted by Weasel View Post
            Funny, Proton has probably more hacks than wine-staging. I don't think Valve cares that much about the stubborn normal wine-devel process so hacks to them are perfectly fine. Windows itself has shims and hacks so they can't be avoided.
            I think Proton is just much more limited in scope. Valve cares about making the games in Steam run, and so if you can hack some things to get some of them going then why not do it. They don't really have to care if it breaks some other Windows application, because nobody is running Outlook or Photoshop (or a million other apps) in Proton.

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            • #7
              Originally posted by Weasel View Post
              Funny, Proton has probably more hacks than wine-staging. I don't think Valve cares that much about the stubborn normal wine-devel process so hacks to them are perfectly fine. Windows itself has shims and hacks so they can't be avoided.
              Valve is still your normal game development company shipping custom version of Wine with applications.

              Everyone who decides to development wine has a early stage of disobeying the wine core projects development process. Include the wine project themselves if you go back in history. Valve will have to learn the hard way. Wine staging, Transgaming and the Wine project all learnt that hacks are a short term fix that normally ends up causing you more headaches than if you had fixed it properly in the first place.

              smitty3268 is right at this stage valve does not care if it breaks other applications. But sooner or latter they will have the normal where games they care about will be working under wine development yet breaking perfectly under proton. We already have some games in steam that work perfectly if you install windows version of steam in wine development yet don't work in proton.

              Its funny Weasel how you say hacks are perfectly fine this is because you are the normal level of clueless. The fact that Proton hacks are breaking steam games is really counter to Valve objectives. Yes wine staging in fact contain patches that break more games.

              If a hack is applied to wine that not a hack windows itself does majority of cases it cause some unexpected failure in some application.

              Comment


              • #8
                Originally posted by oiaohm View Post
                Valve is still your normal game development company shipping custom version of Wine with applications.

                Everyone who decides to development wine has a early stage of disobeying the wine core projects development process. Include the wine project themselves if you go back in history. Valve will have to learn the hard way. Wine staging, Transgaming and the Wine project all learnt that hacks are a short term fix that normally ends up causing you more headaches than if you had fixed it properly in the first place.

                smitty3268 is right at this stage valve does not care if it breaks other applications. But sooner or latter they will have the normal where games they care about will be working under wine development yet breaking perfectly under proton. We already have some games in steam that work perfectly if you install windows version of steam in wine development yet don't work in proton.

                Its funny Weasel how you say hacks are perfectly fine this is because you are the normal level of clueless. The fact that Proton hacks are breaking steam games is really counter to Valve objectives. Yes wine staging in fact contain patches that break more games.

                If a hack is applied to wine that not a hack windows itself does majority of cases it cause some unexpected failure in some application.
                Please don't start again with your endless sea of unproven bullshit. Nobody cares about your shit claims.

                This is why wine-staging is needed: https://www.winehq.org/pipermail/win...ne/107875.html

                (helps to read the entire thread)

                Keep living in delusion.

                Comment


                • #9
                  Originally posted by Weasel View Post
                  Please don't start again with your endless sea of unproven bullshit. Nobody cares about your shit claims.

                  This is why wine-staging is needed: https://www.winehq.org/pipermail/win...ne/107875.html

                  (helps to read the entire thread)

                  Keep living in delusion.
                  Sorry Weasel what you quoted is the delusion. Come forwards to 2018 when Dmitry quits as maintainer for wine staging. First thing the 3 new maintainers find is that the patches that were refused to be merged by Alex that started wine staging are the first ones that have to be removed to get stack of programs working again.

                  Dmitry was living in delusion. Wine-Staging Maintainers. Who where the people other Dmitry that were Wine-Staging Maintainers who really maintained patches. Code-weavers staff. Yes once code weavers staff had done their prototype testing work on what they need and pulled back resources Wine-Staging was in big trouble.

                  Majority of wine staging as the 3 new maintainers will tell you is abandon ware. Where the patch was merged into staging then the developer who made the patch has just abandoned it because it solved their problem.

                  Yes there has been burn out with Alex and others in wine main branch due to the fact they repeatably would provided suggestions to newbies only to find they had wasted their time because the person had submitted patch built custom version of wine and then abandoned patch.

                  Weasel it take two to tango as the saying goes. Yes wine project Sep 2015 did have more code weavers staff to patch review so 2015 complaint of lack of fast response was fixed in 2015. The current wine-staging maintainers will tell you when they submit patches today they have a answer in 14 days most cases inside 12 hours with suggestions on corrections. Also anyone new submitting patches has this so the excuse of Dmitry has been fixed for years.

                  Really unproven bullshit is you. You can look up the wine appdb on steam games you can find the ones documented not working in proton yet documented working in wine development branch.

                  Comment


                  • #10
                    Originally posted by oiaohm View Post
                    Sorry Weasel what you quoted is the delusion. Come forwards to 2018 when Dmitry quits as maintainer for wine staging. First thing the 3 new maintainers find is that the patches that were refused to be merged by Alex that started wine staging are the first ones that have to be removed to get stack of programs working again.
                    What? Dmitry wasn't a wine-staging maintainer. You're smoking something good again. You really love making stuff up don't you?

                    I also clearly advised you to read that whole thread, if needed (which obviously is needed for someone with your brain capacity). Codeweavers also didn't hire the wine-staging maintainers back then either. Again, "unproven bullshit" as always.

                    I think it's funny that for someone who hasn't submitted a single patch like you, you sure talk a lot in the name of others or how the whole process works. Nothing new though.

                    Comment

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