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Something is very wrong with Radeons above 6-Teraflops, even on Windowz they don't perform as well as other Radeons under 6-Teraflops Flop/Flop comparison,...Last edited by artivision; 04-20-2018, 04:22 PM.
- 38 posts
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That is what i'm trying to tell you: there is a configuration level that both have the same FPS and GPU usage and there are many levels that differ. The...Last edited by artivision; 04-09-2018, 12:08 PM.
- 32 posts
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With both Heaven and Valley i get exactly the same Fps per Gpu Utilization as on Windows. On one of my Laptops (Hainan) [email protected]%Gpu Low Settings....
- 32 posts
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This simply means that the Image on Windows is graphically inferior. That can be done if setting are lower on Windows or if DXVK ignores some low stuff...
- 32 posts
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I see we count different things as speed, basically you don't separate API speed and Graphics speed, so let me explain it better: Lets take one of my...
- 32 posts
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First of all there is no such a think as D3D11->Hardware, D3D11 is a High Level API, so it is like D3D11->Vendor_IL->Hardware, same as DXVK and...Last edited by artivision; 04-08-2018, 08:15 PM.
- 32 posts
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There is no point for me to explain what others have explained before so i will go to the point: There is no chance for any kind of processor to go to...
- 26 posts
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??? My version is libtxc_dxtn.fc27 and it is there in rpm-fusion-27 repositories. It isn't an .fc26 version that i accidentally didn't remove during the...Last edited by artivision; 03-25-2018, 07:45 PM.
- 24 posts
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I don't understand what you are saying... My D3D11-only games work fine with jerbear64-wine-staging-nine-3.4 Copr and DXVK-0.40 plus the two setup scripts...
- 24 posts
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jerbear64-wine-staging-nine-3.4 Copr here and works fine....
- 24 posts
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