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Apple Will Talk About Its GPU Compiler & More At LLVM 2017 Meeting

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  • Apple Will Talk About Its GPU Compiler & More At LLVM 2017 Meeting

    Phoronix: Apple Will Talk About Its GPU Compiler & More At LLVM 2017 Meeting

    The LLVM Foundation has announced their program for the 2017 US Developers' Meeting...

    http://www.phoronix.com/scan.php?pag...v-Meeting-2017

  • #2
    Apple should stop being jerks, and start supporting Vulkan on their systems.

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    • #3
      Originally posted by shmerl View Post
      Apple should stop being jerks, and start supporting Vulkan on their systems.
      Why? Metal 2 is far more robust and optimized for iOS/macOS.

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      • #4
        Cool, LLVM Linux again, though that it had died

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        • #5
          Originally posted by Marc Driftmeyer View Post

          Why? Metal 2 is far more robust and optimized for iOS/macOS.
          Vulkan can be optimized all the same. But more importantly, Metal is a lock-in tax on developers who can't reuse their work, and have to support an extra API.

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          • #6
            Originally posted by Marc Driftmeyer View Post

            Why? Metal 2 is far more robust and optimized for iOS/macOS.
            Do you have any proofs it's more robust? According to their history of having the worst graphic stack ever I doubt it's more robust.

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            • #7
              Originally posted by Marc Driftmeyer View Post
              Why? Metal 2 is far more robust and optimized for iOS/macOS.
              How you optimize a graphics API for an OS if the underlying GPU hardware is the same?

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              • #8
                Originally posted by shmerl View Post
                Apple should stop being jerks, and start supporting Vulkan on their systems.
                Really?

                Who is being a jerk here? Shitting all over a thread devoted to a community project sounds like being a jerk to me. Besides we really dont have a good reason to support Vulkan.

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                • #9
                  Originally posted by shmerl View Post

                  Vulkan can be optimized all the same. But more importantly, Metal is a lock-in tax on developers who can't reuse their work, and have to support an extra API.
                  Sounds like a lazy developer to me. I have to wonder if you have done anything in the embedded world. There you have to choose a architecture, one of many even from the same manufacture and live with a lock in for the life of the project. Its a big boy decision one must live with just like developing for Mac OS or iOS. Beyond that a little lock in can lead to enough income to feed your family.

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                  • #10
                    Michael to pull the train back on the tracks, do watch and report on the LLVM meeting as you see fit. Im always interested in what is going on in LLVM land and your perspective is always unique and welcomed.

                    As a side note any dirt dug up related to Apples new GPU is of interest.

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