Originally posted by LightBit
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Google Wants LLVM To Mainline x32 ABI Support
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Originally posted by JS987 View PostIt is maybe also possible to detect it on 32-bit, but on 64-bit attack would last much longer, which means much higher probability of detection.
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Originally posted by JS987 View PostI have 2^45 virtual memory according to /proc/meminfo
Originally posted by JS987 View PostAccording to http://www.stanford.edu/~blp/papers/asrandom.pdf 64-bit is more secure because of more bits of randomization.
40-bit (64-bit) can be brute forced quite fast.
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Originally posted by LightBit View Post1. ASLR is just makes attacks harder.
2. Attacker can reduce searching to virtual memory size. (so ASLR is more efficient with 64-bit pointers, only if you have more than 2^32 virtual memory)
According to http://www.stanford.edu/~blp/papers/asrandom.pdf 64-bit is more secure because of more bits of randomization.
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Originally posted by JS987 View Post32-bit pointers are insecure because of inefficient Address space layout randomization (ASLR).
2. Attacker can reduce searching to virtual memory size. (so ASLR is more efficient with 64-bit pointers, only if you have more than 2^32 virtual memory)Last edited by LightBit; 24 January 2013, 09:11 AM.
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32-bit pointers are insecure because of inefficient Address space layout randomization (ASLR).
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Originally posted by fernandoc1 View PostOk, you are right.
Let's take advantage of the latest and greatest closed source features from Adobe's Flash Player which was always great and had the best support for every operating system (outstanding stability on Linux) and with the best 3D API's to make the best games the Web has ever seen.
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