NVIDIA Working On "-flto-partition=locality" GCC Option To Boost Performance For Some CPU Workloads

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  • phoronix
    Administrator
    • Jan 2007
    • 67050

    NVIDIA Working On "-flto-partition=locality" GCC Option To Boost Performance For Some CPU Workloads

    Phoronix: NVIDIA Working On "-flto-partition=locality" GCC Option To Boost Performance For Some CPU Workloads

    NVIDIA compiler engineers have spent the past several months working on a proposed GCC option -flto-partition=locality for having the compiler optimize the code layout for locality between callees and callers as part of the link-time optimization (LTO) process. For some workloads NVIDIA is finding this -flto-partition=locality compiler option being of significant help for bettering the CPU performance...

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  • pegasus
    Senior Member
    • Aug 2015
    • 318

    #2
    How portable will this be across machines with different topologies?

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