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Ultra App Kit 1.1 Released As New Cross-Platform UI Toolkit

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  • Ultra App Kit 1.1 Released As New Cross-Platform UI Toolkit

    Phoronix: Ultra App Kit 1.1 Released As New Cross-Platform UI Toolkit

    Ultra App Kit is a new cross-platform, user interface toolkit option focused on satisfying the needs of game engines/tooling but also covering needs for other desktop GUI applications...

    https://www.phoronix.com/scan.php?pa...ra-App-Kit-1.1

  • #2
    Sounds like a bad joke.

    It could even call it SPAM

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    • #3
      But I thought game development technologies were competing on who allowed you to earn more revenue before you had to pay a single cent these days.

      (Seriously, though. How difficult will it be to build market share with that pricing structure?)

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      • #4
        Sorry to say that but at this time, for a new toolkit build with X11 dependencies. Thats a no-go.

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        • #5
          We don't need another C++ gui toolkit. Swift, Kotlin, C# is the better language for GUI toolkit and application today.

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          • #6
            Here is a list of well-known Linux apps that use Ultra App Kit:

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            • #7
              Originally posted by phoronix View Post
              Phoronix: Ultra App Kit 1.1 Released As New Cross-Platform UI Toolkit

              Ultra App Kit is a new cross-platform, user interface toolkit option focused on satisfying the needs of game engines/tooling but also covering needs for other desktop GUI applications...
              I serous-ally don't get this. Is this developer serous???

              Stuff like Dear Imgui exist under MIT license.
              https://github.com/ocornut/imgui
              Yes "Dear Imgui" is funded by Blizzard and used in AAA Blizzard games. You can put this on top of SDL and be basically everywhere.

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              • #8
                Good luck to them.

                Although personally I haven't managed to find a cross-platform toolkit that I like more than wxWidgets. It may have some very crufty bits and the documentation can be lacking or outdated in places but I haven't found a more straightforward solution to get native widgets drawn with C++ on Linux, Mac and Win. Also, 3.1 has decent hidpi support and has a very liberal licence.

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                • #9
                  Originally posted by JackyLau View Post
                  We don't need another C++ gui toolkit. Swift, Kotlin, C# is the better language for GUI toolkit and application today.
                  There is only problem. These languages ABIs have no interoperability between them. You cannot write an UI toolkit in Kotlin and hope to use it in Swift or C# or even C++.

                  Instead C++ ( and C ) are lingua franca and they make it possible to create bindings for various languages. C is much better and easier than C++ in this respect.

                  The only modern language that can play this trick is Rust.

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                  • #10
                    X11 only.

                    Have fun trying to convince Linux developers.

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