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Ada++ Wants To Make The Ada Programming Language More Accessible

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  • Ada++ Wants To Make The Ada Programming Language More Accessible

    Phoronix: Ada++ Wants To Make The Ada Programming Language More Accessible

    Ada is a beautiful programming language when it comes to code safety with it continuing to be used by aircraft and other safety critical systems. There is now Ada++ as an unofficial fork of the language focused on making the language more accessible and friendlier in an era of the likes of Rust and Golang attracting much interest...

    http://www.phoronix.com/scan.php?pag...-Plus-Language

  • #2
    ++ operator in safety critical language. Seriously?

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    • #3
      It is too bad that ADA never really caught on outside of the aircraft and missile industries. So much potential that has gone unused for years now, frankly I don't see ADA++ helping any.

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      • #4
        A friend of mine who worked on the "Star Wars" project called Ada "the perfect language for government bureaucracies". I wasn't sure how to translate that, but I took him at his word.

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        • #5
          Ada, real time input type checking. Before we determined that sucks.

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          • #6
            I like how they went Int_32, Int_64 and so on, but I think Rust really nailed that with i32/u32, i64/u64... (I'm not aware whether other language did that before Rust, if they did, hats off.)

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            • #7
              Finally

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              • #8
                Originally posted by bug77 View Post
                I like how they went Int_32, Int_64 and so on, but I think Rust really nailed that with i32/u32, i64/u64... (I'm not aware whether other language did that before Rust, if they did, hats off.)
                C99 has int32_t uin32_t int64_t etc.

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                • #9
                  Nowadays with covid-19.... is very interesting to see what people want to do when they need to stay home for weeks.

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                  • #10
                    Originally posted by bug77 View Post
                    I like how they went Int_32, Int_64 and so on, but I think Rust really nailed that with i32/u32, i64/u64... (I'm not aware whether other language did that before Rust, if they did, hats off.)
                    I bet Rust was inspired by kernel typedefs like u32 and s32.
                    https://kernelnewbies.org/InternalKernelDataTypes

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