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Qt 5.12.1 LTS Released With Around 300 Bug Fixes

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  • Qt 5.12.1 LTS Released With Around 300 Bug Fixes

    Phoronix: Qt 5.12.1 LTS Released With Around 300 Bug Fixes

    Qt 5.12 was released in early December as the latest Long-Term Support release for the Qt5 tool-kit. Out today is the first point release that contains hundreds of fixes...

    http://www.phoronix.com/scan.php?pag...1-LTS-Released

  • #2
    Is KDE-related Wayland bugs fixed yet?

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    • #3
      Originally posted by RussianNeuroMancer View Post
      Is KDE-related Wayland bugs fixed yet?
      Which ones? The last ones I remember are from several versions back.

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      • #4
        I believe the bug refers to 71238 which is fixed in 5.12.1 - not Wayland specific but a release-blocker for shipping 5.12 with any Linux distro. https://wiki.qt.io/Qt_5.12.0_Known_Issues

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        • #5
          300 bugs from 5.12 to 5.12.1? That's ... impressive, if it's not counting documentation bugs.

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          • #6
            Originally posted by xorbe View Post
            300 bugs from 5.12 to 5.12.1? That's ... impressive, if it's not counting documentation bugs.
            And 1500 bugs left to fix.

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            • #7
              Originally posted by cl333r View Post

              And 1500 bugs left to fix.
              Plus the yet undetermined number of bugs introduced by the 300 fixes..

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              • #8
                Is it possible to change Qt's animation frame rate? Having 30 FPS animations on a desktop is ugly...

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                • #9
                  I tested a liveCD with Qt 5.12 recently, and it appears like they fixed that weird bug where horizontal lines would appear in konsole/kate when you had scaling set to some fractional number. Looking forward to testing it again when that version of Qt filters down to the mainstream releases.

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                  • #10
                    Originally posted by tildearrow View Post
                    Is it possible to change Qt's animation frame rate? Having 30 FPS animations on a desktop is ugly...
                    Your application is probably trying to hit 60fps but is using double buffering. You can try forcing it to use single- or triple buffering. Though it is probably all up to the application of the driver defaults.

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