Originally posted by emptythevoid
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HP & ASUS Rollout Their ARM-Powered Laptops
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Some good generic ARM Linux for dual boot would be nice, but main problem would be apps:
- ARM Linux has quite few apps ported, but as far i know its is far to 100% of apps in x86 builds (did someone some x86 vs ARM distros comparision - in speed (best ARM Soc vs. classic desktop x86 cpu would be nice) and percentage of apps?).. So ARM Linux everytime look a bit cheap, incomplete in comparision with x86
- on Windows side, if im not wrong except few native ARM apps, there would be possiblity to run x86 code, through some translation.. i wonder if speed would be good enough
and if it would be good enough for less demanding Steam games, or Valve will finnally give us Windows or Linux ARM Steam version - because that is main killer of ARM HW - lets do dont pretend is that computers arent about porn and games..
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AHAHAHAAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAAH
This stuff is going to flop so fucking hard when people realize that these things can't run any app that does not come from Windows store.
Originally posted by emptythevoid View PostI'm not familiar with running Linux on ARM other than loading an image to an SD card for my Raspberry Pi. Do Linux distros need specific builds for each ARM device (or at least each ARM platform)? Or can a generic installer be made for ARM that would work on all ARM devices?
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Originally posted by AndyChow View Postu-boot is a pain to deal with. You need to connect it to a serial port, typically through the headphone jack, a uart chip, just to configure the bios to install linux.
uboot can operate a display (although it will still have a terminal-like interface), and you can ship u-boot pre-configured to try booting from X, then Y and then from Z, or you can have u-boot start up a EFI module (emulating UEFI) and act as if it was an EFI.
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What is the status of this microsoft-qualcomm partnership to run x86 softwares on arm based windows? I remember they showed it running photoshop and world of tanks. So even difficult, it could work quite well. I guess this is some kind of wine like system. Anyway, these laptops would be interresting if qualcomm would share some code to the mainline kernel.
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Originally posted by pigpen View Post
With the rise of "device tree", there can be one build for each ISA (armv7, armv8). This explains it well : https://youtu.be/NNol7fRGo2E
Fedora does a great job : https://fedoraproject.org/wiki/Archi...M/Installation . The trick is that Fedora builds a unique "uboot" for each board (and packages them in uboot-images-armv7 & uboot-images-armv8). The best way I've found to find which boards are supported is to install uboot-images-armv7 and then look in /usr/share/arm-image-installer or /usr/share/doc/fedora-arm-installer/SUPPORTED-BOARDS .
FYI, I run Fedora on a "BeagleBone Black" and "Orange Pi One" ($20!).
In my opinion, the big problem with Linux on ARM is the most of the graphics drivers are closed source (or reverse engineered). The exception is the the "VC4" (Open GLES 2.1 ) on the Raspberry Pi 2 / 3. There is also work on the VC5 (OpenGL & Vulkan).
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Originally posted by ruthan View PostSome good generic ARM Linux for dual boot would be nice, but main problem would be apps:
- ARM Linux has quite few apps ported
But it's certainly a good question how well tested & working are the resulting packages - especially for graphical applications - on non-x86 architectures.
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Originally posted by emptythevoid View PostThat's what I was thinking, and afraid of. If Windows 10 ARM takes off, and more computer manufacturers take note and start making more ARM-based computers over x86/x64, would that not make it more difficult for an average Linux user to install their favorite distro on one of these? Instead of having a generic installer, you'd need to get (or make) a pre-built image for your specific hardware. That's only a mild annoyance with the SoC boards like the Pi, because they've got a good community and culture behind them (and you can tell which ones are popular and supported). The thought of having specific builds for (mostly) each different ARM computer would be a huge barrier to entry.
In my opinion, the big problem with Linux on ARM is the most of the graphics drivers are closed source (or reverse engineered). The exception is the the "VC4" (Open GLES 2.1 ) on the Raspberry Pi 2 / 3. There is also work on the VC5 (OpenGL & Vulkan).
And how good is open source support for hardware video decoders? For"Mali Video" asics I don't know, but there is some work for snapdragon and probably for vc5, too(?).
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