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Purism Librem 5 Linux Smartphone Campaign Set To End At Around $2 Million

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  • IreMinMon
    replied
    Originally posted by kravemir View Post

    Agree, I couldn't find decent dual-sim smartphone with screen smaller than 5".

    We're at stage of HW development, where it would have been possible to run apps and games fluently on low-end models. But, it's not reality. HW performance can be measured, but hardly can we measure performance of an application. Most of the developers are using high-end mobile devices to do development, and common people use middle/low end devices. If developers were developing on the slowest devices available on the market, then we would have seen "fluent" applications. This applies for websites and android apps. Lots of developers doesn't have any algorithmic background, and they are happy if they can at least "glue" the logic together. Nowadays, lots of people/clients/developers focus on fancy instead of performance, which is sad, because I just want to get the job done, and don't bother with micro-waiting on slow applications.
    I'm probably going to buy Sony Z3 Compact until this comes out.

    Leave a comment:


  • Nth_man
    replied
    Originally posted by dxxvi View Post
    Not sure what can be done with $2 million in 2 years[...] If they can make a mobile OS [...]
    A lot of work is already done, for example we can look for
    - "Plasma Mobile running on an actual device"
    - "Plasma Mobile running on Nexus 5x"
    in https://dot.kde.org/2017/10/13/kde-p...t-world-summit
    Last edited by Nth_man; 24 October 2017, 02:39 AM.

    Leave a comment:


  • dxxvi
    replied
    Not sure what can be done with $2 million in 2 years (i.e. $1 million in a year which is only enough for 5 developers in a year; then what can 5 developers accomplish in 2 years? If they can make a mobile OS in 2 years, then perhaps they won't ask for $200k/year, but $400k/year; then what can 2 1/2 excellent developers do in 2 years? ).
    Originally posted by Apopas View Post
    It would be great though if it could run Android apps.
    Agreed.

    Leave a comment:


  • Apopas
    replied
    Originally posted by starshipeleven View Post
    This smartphone won't run Android anyway, so you don't need so much resources.
    It would be great though if it could run Android apps.

    Leave a comment:


  • Guest's Avatar
    Guest replied
    Originally posted by bemerk View Post
    I don't Think a phone should be bigger than your pocket. It is a phone not an ipad competitor.
    Speed, is that really still a factor that is important? Aren't we at a stage of development where even the cheaper models are fast enough for fluent swiping through apps and beautiful games?
    Nowadays It is more about additional hardware and a good camera and battery life i would say.
    Agree, I couldn't find decent dual-sim smartphone with screen smaller than 5".

    We're at stage of HW development, where it would have been possible to run apps and games fluently on low-end models. But, it's not reality. HW performance can be measured, but hardly can we measure performance of an application. Most of the developers are using high-end mobile devices to do development, and common people use middle/low end devices. If developers were developing on the slowest devices available on the market, then we would have seen "fluent" applications. This applies for websites and android apps. Lots of developers doesn't have any algorithmic background, and they are happy if they can at least "glue" the logic together. Nowadays, lots of people/clients/developers focus on fancy instead of performance, which is sad, because I just want to get the job done, and don't bother with micro-waiting on slow applications.

    Leave a comment:


  • profoundWHALE
    replied
    Originally posted by rrohbeck View Post

    It should be able to run binary apps as opposed to Dalvik/ART, right?
    I don't understand this question. Dalvik/ART are android specific runtimes (JIT/AOT respectively) interprets the code. If something is binary, IT HAS ALREADY BEEN COMPILED and as long as you compiled for the right machine, it should run regardless of the runtime. "Android is optimizing app 1/180" is literally the progress bar for pre-compiling those apps so that it saves processing power later. Android is often slower because it relies heavily on interpretive languages which are basically always going to be slower than if it were written in something like C.

    If it can't run binary, it doesn't run anything! Android is already on top of Linux so it could easily be made to run android apps.

    So, what the heck is your question?

    Leave a comment:


  • rrohbeck
    replied
    Originally posted by starshipeleven View Post
    This isn't an Android phone running a closed firmware, it can't choose from modern SoCs optimized for mobile (and full of blobs).

    Also, since it will run Linux Desktop applications (i.e. stuff that is barely optimized for desktop usage), yes you will need more processing power than what is enough for an Android phone running far lighter Android apps.
    It should be able to run binary apps as opposed to Dalvik/ART, right?

    Leave a comment:


  • caligula
    replied
    Originally posted by mzs.112000 View Post
    I hope it uses the i.MX8 chip, far faster than i.MX6. Of course, even the i.MX8 chip, with 3GB of RAM, 32GB storage, and a 5 inch display is only equivalent to a smartphone from 2014(of course the screen is probably equivalent to a 2012). A mid-range smartphone today, has an 8-core Cortex A53 based chip, 3GB RAM, 32GB storage, 5.5 inch 1920x1080 display, plus it still uses regular SIM card/cellular modem.
    I just bought a phone with an 8-core chip, 2GB RAM, 32GB storage, and a 6 inch 1920x1080 display, runs all of my Android apps, uses a standard cellular network, and it only cost $130.
    That's irrelevant. Android apps are crap. Some Android apps consume more resources than the full blown version on a x86 PC. I've run the GNOME apps on ARMv7 and overall I'm quite happy with the memory footprint. It's really up to the apps themselves. Agreed, there could be more storage. With a proper LTE modem and decent cloud sync service, 32 GB might be enough, but even your own, not downloaded content (videos, photos) easily fill up the phone. 4k Android might run the GUI in 1080p when not playing 4k video. Let's not kid ourselves, unless you're multitasking like hell, you won't run out of memory that easily. The phone doesn't need to store all background tabs in RAM like a PC does..

    Leave a comment:


  • caligula
    replied
    Originally posted by starshipeleven View Post
    Yeah, also that. Sometimes I wonder wtf is wrong with people.

    "Yeah, we'll add this nice feature that allows random board firmware (that is utter shit on average) to just interrupt the CPU and do whatever it feels like with 100% stealth, what could possibly go wrong?"

    Not only that, Intel still has power management issues with Atoms. The best way to put x86 atom in standby is to shut it down completely. Otherwise the GPU hangs along with long uptimes and/or it draws all the battery power. It's just ridiculous.

    Leave a comment:


  • vortex
    replied
    Originally posted by mzs.112000 View Post
    I hope it uses the i.MX8 chip, far faster than i.MX6. Of course, even the i.MX8 chip, with 3GB of RAM, 32GB storage, and a 5 inch display is only equivalent to a smartphone from 2014(of course the screen is probably equivalent to a 2012). A mid-range smartphone today, has an 8-core Cortex A53 based chip, 3GB RAM, 32GB storage, 5.5 inch 1920x1080 display, plus it still uses regular SIM card/cellular modem.
    Yeah, at the minimum, it needs i.MX8. Anything else it is a non-starter.

    I just bought a phone with an 8-core chip, 2GB RAM, 32GB storage, and a 6 inch 1920x1080 display, runs all of my Android apps, uses a standard cellular network, and it only cost $130.
    What phone did you get?

    Leave a comment:

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