Originally posted by pal666
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HITMAN Game of the Year Edition Released For Linux
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Originally posted by geearf View PostWhy would Valve allow usage of its service (Steam), its storage, bandwidth etc... for nothing in return? At the beginning to increase its userbase sure, but now?
Some people who work lets say for Epic Games say its much easier to sell their games for higher price simply because customers dont see $10-20 products all around. Basically any studio with established customer base could do the same.
Another reason is that even many smaller developers dont think that service Steam provides worth 30% that Valve charges. In past just 2-3 years ago its was enough to get game on steam to get somewhat guaranteed success story, but today there are hundreds games released daily and most simply dont get any attention at all. So smaller developers have to do their own marketing and thus they have no reason to stick to steam since they can for instance use Humble Widget that only charge 5%.
Also tools.and analytics that Valve provides are subpar compared to AppStore / Google Play so its even impossible to properly track marketing efficiency, Steam CDN not sufficient to delivery updates for multiplayer / MMO titles fast enough and this is why so many games use their own launchers on top of Steam. At least half year ago that was the case when I talked with some of my buddys from commercial gamedev.
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Originally posted by SXX View Post
Nope, it doesnt work like that. Any major developer can request as many keys as they need for free and sell them while Valve get nothing. Only rule Valve apply is that developers shouldnt sell these keys cheaper than on Steam.
They only recently started to enforce limitations on how many keys they give and when, but that mainly for small devs and publishers who had stream of 1$ crap and abused ratings, trading cards, etc.
Why would Valve allow usage of its service (Steam), its storage, bandwidth etc... for nothing in return?
At the beginning to increase its userbase sure, but now?
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Originally posted by geearf View Post
When you buy a Steam key, no matter where, I'm sure Valve takes its cut.
They only recently started to enforce limitations on how many keys they give and when, but that mainly for small devs and publishers who had stream of 1$ crap and abused ratings, trading cards, etc.
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Originally posted by s8as8a View PostI'd just like to add that I believe buying from the Steam store is best even if it means that Feral gets less money (but still gets some money), since I also feel that Valve deserves a fraction of the money too for helping Linux gaming.
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Originally posted by pal666 View Postthrough shop gives them most money
if you buy on steam, buy only after linux port, buy from linux client and play on linux, then porters will get your money
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Originally posted by oleyska View PostGames I already own on steam and if I play them on linux is feral being paid then?
how is feral being paid?
I'd like to support them as much as possible.
Must be purchased through Feral shop?
if you buy on steam, buy only after linux port, buy from linux client and play on linux, then porters will get your money
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The minimum GPU recommended for Nvidia and AMD doesn't quite match up.
GTX 680 is a higher tier part than the 270x.
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