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Wine 2.20 Continues Work On Direct3D, Preloader For ARM64

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  • oiaohm
    replied
    Originally posted by jacob View Post
    I'm puzzled by the support for ARM64. Are there any windows apps built for ARM64?
    Originally posted by artivision View Post
    No but mobile gpus have exceeded 500gflops and recompilers the 50% plus they save into cache.
    https://mspoweruser.com/windows-arm6...compiled-apps/
    Arm64 windows binaries do exist.. Insanely rare. Using winelib for porting where a .exe.so has been produced you can will be requiring the loader to run them.

    Leave a comment:


  • starshipeleven
    replied
    Originally posted by danieru View Post
    Does that mean wine is now an emulator?
    I see what you did there.

    Leave a comment:


  • ssorgatem
    replied
    Originally posted by danieru View Post

    Does that mean wine is now an emulator?
    No. The CPU emulation part is handled by qemu

    Leave a comment:


  • danieru
    replied
    Originally posted by dragon321 View Post

    With CPU emulation (x86 to ARM) You can use this to run Windows x86 apps on ARM hardware. Microsoft presented something like this little time ago - binary translation which could run x86 apps on Windows ARM.
    Does that mean wine is now an emulator?

    Leave a comment:


  • grok
    replied
    Originally posted by jacob View Post
    I'm puzzled by the support for ARM64. Are there any windows apps built for ARM64?
    A developer might port a Windows application or game by using Wine (e.g. a linux game that bundles Wine or Wine libraries) and might conceivably build it for ARM as well? Niche thing but might be used if desktop/laptop on ARM 64bit takes off. Or things like real linux distro on smartphone (chroot or bare metal).

    Leave a comment:


  • VikingGe
    replied
    Hellblade finally became playable, but some graphical issues remain. Performance is pretty terrible though.
    http://s1.bild.me/bilder/110417/7929...rmfoto-246.png

    Leave a comment:


  • dragon321
    replied
    Originally posted by jacob View Post
    I'm puzzled by the support for ARM64. Are there any windows apps built for ARM64?
    With CPU emulation (x86 to ARM) You can use this to run Windows x86 apps on ARM hardware. Microsoft presented something like this little time ago - binary translation which could run x86 apps on Windows ARM.

    Leave a comment:


  • artivision
    replied
    Originally posted by jacob View Post
    I'm puzzled by the support for ARM64. Are there any windows apps built for ARM64?
    No but mobile gpus have exceeded 500gflops and recompilers the 50% plus they save into cache.

    Leave a comment:


  • jacob
    replied
    I'm puzzled by the support for ARM64. Are there any windows apps built for ARM64?

    Leave a comment:


  • pinguinpc
    replied
    In this wine version add new library dependency (compiled wine): libkrb5-dev



    Last edited by pinguinpc; 31 October 2017, 04:19 PM.

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