Originally posted by cl333r
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Feral Announces F1 2017 Linux System Requirements
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Originally posted by cl333r View Post
Xwayland sucks, that's why I'm still using Xorg instead of Wayland on Ubuntu 17.10 with Haswell. And GBM doesn't matter without Wayland.
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Originally posted by cl333r View Post
That's very dangerous, indeed, happened to me zero times in 10 years of using Linux.
Imagine if Windows 10 had the same flaw. With it's desktop market share and poor image in regards of security, people would be bashing it like crazy for it, especially some elitist Linux users of course.Last edited by Brisse; 01 November 2017, 12:30 PM.
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Originally posted by VikingGe View Posttbh I still expect it to be noticably slower than on Windows. Just not as slow as it would be with OpenGL, especially on old CPUs.
I mean, just look at the state of Dx12 on Windows. There are a couple of games wher it works quite well (such as Hitman or Rise of the Tomb Raider), but most games run significantly worse than on Dx11 and some are straight up unplayable, even though they have native support. Expecting any D3D11-to-Vulkan ports to run better than their native Dx11 version is unreasonable when engine developers can't even get their native Dx12 renderers to work properly.
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Originally posted by eydee View Post
Good news. Thanks Feral for not being Bethesda.Michael Larabel
https://www.michaellarabel.com/
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Originally posted by nanonyme View Post
Makes me really wish they had just gone with Vulkan on Windows and dropped DirectX altogether
At the end of the day, Devs are going to pick the cheaper/faster option for development. DirectX has top notch toolchain, Vulkan doesn't. Simple as that.
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