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Feral Announces F1 2017 Linux System Requirements
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Originally posted by aejsmith View Post
The specs at least in terms of supported GPUs are based on where we need to be to even have Vulkan support.Originally posted by bug77 View Post
I doubt that very much. I get that pre-600 series don't have Vulkan support, but a 660Ti does
We will just have to wait and see.
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Originally posted by Guy1524 View Postand could potentially mean this game is faster on Linux than on Windows!
I mean, just look at the state of Dx12 on Windows. There are a couple of games wher it works quite well (such as Hitman or Rise of the Tomb Raider), but most games run significantly worse than on Dx11 and some are straight up unplayable, even though they have native support. Expecting any D3D11-to-Vulkan ports to run better than their native Dx11 version is unreasonable when engine developers can't even get their native Dx12 renderers to work properly.
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I should hopefully be getting access today for being able to provide launch-day benchmarks, they are still finishing things up.Michael Larabel
https://www.michaellarabel.com/
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Originally posted by Michael View Post
I should hopefully be getting access today for being able to provide launch-day benchmarks, they are still finishing things up.
Can not wait for the benchmarks, this will be a totally unprecedented situation, a game launching on Linux just two months after it's Windows/PS4/XboxOne release and coming with Vulkan support, a landmark really.
Let's just hope for the best. A bit unfortunate that it is still a port though apparently. But let's see if it can match the D3D11 performance, which would be nice. Really makes you wonder why Codemasters went with Direct3D though, when aejsmith can get it up and running with Vulkan.
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Originally posted by pq1930562 View Post
Great, thanks Michael . And thanks aejsmith .
Can not wait for the benchmarks, this will be a totally unprecedented situation, a game launching on Linux just two months after it's Windows/PS4/XboxOne release and coming with Vulkan support, a landmark really.
Let's just hope for the best. A bit unfortunate that it is still a port though apparently. But let's see if it can match the D3D11 performance, which would be nice. Really makes you wonder why Codemasters went with Direct3D though, when aejsmith can get it up and running with Vulkan.
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Originally posted by bug77 View Post
Wth, is reading impairment a virtue these days? This thing has higher system requirements then its Windows counterpart and still you expect it to perform better?
Just imagine how cool it would be if F1 2017 had better performance on Linux than on Windows?
A lot of people would probably boot into Linux to play the game then, and simulators will run Linux instead of Windows and so on.
That being said though: F1 2017 probably is not a game for casual gamers, so Feral would need to follow-up with lots of other games to make all of this interesting. But having a modern game launch just two months after the Windows/console release is quite exciting. And it having Vulkan support even more so.
So, let's keep the fingers crossed the performance will be better than on Windows or at least fully on par. That would be a big success.
And if you are a Linux fan, then you better keep your fingers crossed as well, instead of being negative.
Tomorrow could be potentially huge. I hope.
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