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CryENGINE 5.4 Now Available With Vulkan Beta Support
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I doubt it, they forked that codebase a long time ago. Unless they have a system in place to merge those changes. That may well be, but if not then it's highly unlikely.
EDIT: Yeah it seems I was wrong, they do already have a system in place to keep the engine to date. Check this out.
Star Citizen is still far from being ready, but it now has a more solid underpinning. Cloud Imperium has revealed that it has switched both Star Citizen and Squadron 42 from Crytek's CryEngine to Amazon's Lumberyard engine as of Star Citizen's just-launched Alpha 2.6 release. It was an "easy and smooth transition" due to Lumberyard's CryEngine roots, but both secures the "long term future" of the games and promises some distinct advantages. It taps directly into the cloud through Amazon Web Services, for instance, and makes Twitch streaming easy.
Last edited by duby229; 21 September 2017, 05:46 PM.
No, they are using amazons lumberyard which is based on the 3.x branch like what SC already was. The engine is to heavily modded now to just update engine
No, they are using amazons lumberyard which is based on the 3.x branch like what SC already was. The engine is to heavily modded now to just update engine
It's not just problem with fact it's was modified: engines have two different proprietary licenses.
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