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CryENGINE 5.4 Now Available With Vulkan Beta Support

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  • CryENGINE 5.4 Now Available With Vulkan Beta Support

    Phoronix: CryENGINE 5.4 Now Available With Vulkan Beta Support

    Crytek today has shipped the exciting CryENGINE 5.4 game engine update...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    But does it have OpenVR support for Linux?

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    • #3
      Will be it of any use to Star Citizen project?

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      • #4
        Originally posted by EthraZa View Post
        Will be it of any use to Star Citizen project?
        I doubt it, they forked that codebase a long time ago. Unless they have a system in place to merge those changes. That may well be, but if not then it's highly unlikely.

        EDIT: Yeah it seems I was wrong, they do already have a system in place to keep the engine to date. Check this out.
        Star Citizen is still far from being ready, but it now has a more solid underpinning. Cloud Imperium has revealed that it has switched both Star Citizen and Squadron 42 from Crytek's CryEngine to Amazon's Lumberyard engine as of Star Citizen's just-launched Alpha 2.6 release. It was an "easy and smooth transition" due to Lumberyard's CryEngine roots, but both secures the "long term future" of the games and promises some distinct advantages. It taps directly into the cloud through Amazon Web Services, for instance, and makes Twitch streaming easy.
        Last edited by duby229; 21 September 2017, 05:46 PM.

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        • #5
          Originally posted by EthraZa View Post
          Will be it of any use to Star Citizen project?
          More importantly, will it help the Warhorse devs port Kingdom Come: Deliverance to Linux?

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          • #6
            Originally posted by EthraZa View Post
            Will be it of any use to Star Citizen project?
            No, they are using amazons lumberyard which is based on the 3.x branch like what SC already was. The engine is to heavily modded now to just update engine

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            • #7
              Originally posted by pete910 View Post
              No, they are using amazons lumberyard which is based on the 3.x branch like what SC already was. The engine is to heavily modded now to just update engine
              It's not just problem with fact it's was modified: engines have two different proprietary licenses.

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              • #8
                Originally posted by stqn View Post
                More importantly, will it help the Warhorse devs port Kingdom Come: Deliverance to Linux?
                Kingdom Come: Deliverance will stick to CryEngine 3.8 and I wouldn't expect a Linux version.

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                • #9
                  Originally posted by SXX⁣ View Post
                  It's not just problem with fact it's was modified: engines have two different proprietary licenses.
                  That too.

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