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Sudden Strike 4 Launching Today With Linux Support

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  • phoronix
    started a topic Sudden Strike 4 Launching Today With Linux Support

    Sudden Strike 4 Launching Today With Linux Support

    Phoronix: Sudden Strike 4 Launching Today With Linux Support

    For those into real-time tactics video games or titles themed around World War I, Sudden Strike 4 is launching today and Kalypso Media has made good on their word for day-one Linux support...

    http://www.phoronix.com/scan.php?pag...-4-Linux-Today

  • aht0
    replied
    Originally posted by bug77 View Post

    True, but if past Sudden Strikes are any indication, this more of a tactical RTS, so no bazillion units at the same time of the screen.
    yeah, handful of MBT's, couple platoons worth of infantry at most. If it comes with a Map Editor, you could put those bazillion units there though. Map Editor offered me most of the fun in SSII.. Missions and Campaigns you would finish sooner or later.. what then? MP and Map Editor.

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  • bug77
    replied
    Originally posted by starshipeleven View Post
    Graphics can still murder RTS games. When you get in a battle between 2-3 guys and 2134526 units appear on your screen plus effects and stuff, and the game becomes a slideshow because of shitty rendering backend you're pretty much fucked.

    Unless they have a dynamic quality system that degrades quality automatically if it senses crap FPS, but then again heh.

    EDIT: for an example, look at Ashes of the Singularity.
    True, but if past Sudden Strikes are any indication, this more of a tactical RTS, so no bazillion units at the same time of the screen.

    Leave a comment:


  • audi.rs4
    replied
    Originally posted by aht0 View Post

    Typo. It's World War II

    Is it native client or some sort of fucking "we-really-run-in-a-wrapper-but-please-pretend-the-opposite"?
    The game is running the Unity engine. So it should be native, not having any wrappers.

    Leave a comment:


  • starshipeleven
    replied
    Originally posted by bug77 View Post
    In this case I don't think it matters. It's a strategy game, you don't need it running at 144fps.
    Funny when "is it good" does not seem to factor in anymore
    Graphics can still murder RTS games. When you get in a battle between 2-3 guys and 2134526 units appear on your screen plus effects and stuff, and the game becomes a slideshow because of shitty rendering backend you're pretty much fucked.

    Unless they have a dynamic quality system that degrades quality automatically if it senses crap FPS, but then again heh.

    EDIT: for an example, look at Ashes of the Singularity.
    Last edited by starshipeleven; 08-11-2017, 04:07 PM.

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  • OlafLostViking
    replied
    It seems it is only available on Steam but not on GOG. Anybody knows the reason for that? Is it the "will always be optional"-Galaxy-client?

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  • starshipeleven
    replied
    Originally posted by theghost View Post

    No, because good nazis is an oxymoron.
    But you can play the bad guys (Deutsches Reich and Soviets) or Allies.
    Fixed.
    'cause reasons.

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  • theghost
    replied
    Originally posted by johnc View Post
    Do they let you play as the good guys (Nazis)?
    No, because good nazis is an oxymoron.
    But you can play the bad guys (Deutsches Reich), Allies and Soviets.

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  • johnc
    replied
    Do they let you play as the good guys (Nazis)?

    Leave a comment:


  • theghost
    replied
    Gamestar (German) also gave 83%: http://www.gamestar.de/artikel/sudde...k,3318246.html

    I will put it on my wish list.

    Leave a comment:

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