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Steam Beta Update Fixes Long-Standing Linux VR Annoyance

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  • Steam Beta Update Fixes Long-Standing Linux VR Annoyance

    Phoronix: Steam Beta Update Fixes Long-Standing Linux VR Annoyance

    Valve has ended out May by issuing a new Steam beta client...

    http://www.phoronix.com/scan.php?pag...ta-31-May-2017

  • #2
    Typo:

    Originally posted by phoronix View Post
    The complete list of Steam beta changes wirth today's update can be found at SteamCommunity.com.

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    • #3
      I'd be much more excited if they could finally fix the instantaneous segfault due to an munmap_chunk(): invalid pointer: 0xf770d730 error that suddenly cropped up three months ago and prevents me from even running the client.

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      • #4
        As long as the GCN 1.0-1.1 GPUs are stuck at experimental Vulkan support, I can't do anything VR related anyway (I'm not going to bother compiling my own kernel or drivers - too tedious for how few things I have that can take advantage of it). It's cool that SteamVR in Linux is in fact detecting my OSVR, but there isn't a working display yet.

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        • #5
          For proper SteamVR support you need to compile your own mesa with the commits from https://github.com/airlied/mesa/tree/radv-wip-steamvr anyway, so even a newer GPU wouldn't help you currently.

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