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GeForce Experience Picks Up OpenGL/Vulkan Support, Linux Up Next?

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  • #21
    Originally posted by aufkrawall View Post
    It's been there for a long time on Windows. Dunno about Linux.

    I am not interested in GeForce Experience for Linux. It's bloatware with forced registration, telemetry-stuff and lacking options.
    Even on Windows I rather use OBS, has better recording quality anyway.
    Besides which, the magic behind GFE's Shadowplay, NVENC, is available in OBS, so.... Who cares? Just run OBS and have more flexibility and options.

    Originally posted by kaprikawn View Post
    I use FFMPEG for game capture, but it takes a massive toll on the FPS, maybe around 50% by my reckoning when I tried it recently with a RX480. Though, admittedly the CPU is weak (Pentium 4560) which I'm certain is a major contributing factor to the performance loss. This performance loss seems a lot, and it is, but it's even worse with other, usually GUI-based, solutions.

    I use Geforce Experience on Windows, but obviously wouldn't on Linux due to me favouring the red team on Linux because of open drivers. I would love some sort of equivalent in Mesa and would be all over that.
    Doesn't AMD's VCE work on ffmpeg? If it does, you should be able to use VCE as your encoder and that should greatly mitigate the FPS impact. Here's even a link to something on the forums: https://www.phoronix.com/forums/foru...peg-obs-studio
    That link looks like it's decode, not encode, though. I'm fairly sure encode is actually available on Linux somehow, but I'm at work, so..... Sorry, not gonna find a good guide for ya :<

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    • #22
      OBS and ffmpeg both support encoding on an Nvidia GPU with nvenc, which is the same way GFE does it with such a minimal performance impact on Windows.

      I regularly record game footage using OBS and nvenc on my GTX 970 with barely any performance drop.

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      • #23
        GameStream is game-breaking stuff
        https://youtu.be/gAAj-D1O2dE

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        • #24
          Originally posted by aufkrawall View Post
          It's been there for a long time on Windows. Dunno about Linux.
          Reports from under a month ago say that Windows doesn't have it either.

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          • #25
            There are lots of reports that it does work in Doom Vulkan Windows. Maybe it just doesn't work with certain configurations, Vulkan/DX12 are a bit confusing regarding fullscreen options.

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            • #26
              Makes you wonder if NVIDIA will try to install a telemetry service under Linux

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              • #27
                Originally posted by theriddick View Post
                Makes you wonder if NVIDIA will try to install a telemetry service under Linux
                Isn't that available already in their closed source binary blob driver?
                I think one of the major reasons they keep it closed is to put in whatever spyware and crap they want.

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                • #28
                  I would definitely like that, if only to stream my linux steam games to nvidia shield tv...

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                  • #29
                    Originally posted by zekesonxx View Post
                    OBS and ffmpeg both support encoding on an Nvidia GPU with nvenc, which is the same way GFE does it with such a minimal performance impact on Windows.

                    I regularly record game footage using OBS and nvenc on my GTX 970 with barely any performance drop.
                    OBS doesnt work on wayland.

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                    • #30
                      Originally posted by cj.wijtmans View Post
                      Actually you ARE required if you want automatic driver updates from nvidia themselves. Otherwise you are stuck with old nvidia drivers with windows certification. One day GFE updated and just forced me to create an account to update my drivers. Actually i am just dont with nvidia now. Only AMD for my next builds.
                      Yeah, checking NVIDIA site manually once a month is hard. Better switch to AMD.

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