Originally posted by ⲣⲂaggins
View Post
Announcement
Collapse
No announcement yet.
OpenLara: Open-Source Engine Remake For Tomb Raider, Including WebGL Version
Collapse
X
-
Originally posted by ⲣⲂaggins View PostWould the owners really have much to lose by just open sourcing the original engine and relicensing all the assets, especially for an old game with a large fan following like this?
Him and his brother are great guys and I highly recommend getting together and putting something towards them if you want this to go ahead.
That said, just like my OpenCDE project a few years back which helped trigger a release of the original CDE code. A project like OpenLara is likely going to be great proof that there is interest in a source release so this is still a very worthy project.
As an aside to a couple of earlier posts... Why does the fact that a game is still being sold make a difference for releasing the source? Thats a really old fashioned backwards view on how computers work. If someone illegally plays the game whether it was a torrented GoG binary or if they have gone through the trouble of compiling the game up from source on GitHub, they are still in breach of piracy laws. This is not the same as ID Software releasing the code under the GPL. The code of a game can be released and the product still be proprietary. To be honest, we as consumers should push for this kind of model much more than we do!Last edited by kpedersen; 25 April 2017, 05:53 AM.
Comment
-
Originally posted by schmidtbag View PostHow could they possibly disagree on something so much that it would prevent the project from continuing? I can't think of a single thing that would be up for such a debate.
- Likes 1
Comment
-
Originally posted by devius View PostHave you ever worked with someone else on something? Because if you ever did, you would know how someone could disagree on even the most basic and useless of things...
Comment
-
Originally posted by kpedersen View PostWhy does the fact that a game is still being sold make a difference for releasing the source? Thats a really old fashioned backwards view on how computers work.
Comment
-
nomadewolf I have no problem running Tomb Raider 2 with wine using Ubuntu 16.10. Where are you stuck?
Comment
-
Originally posted by Gusar View PostI didn't say it makes a difference regarding a source release. I said it matters regarding the game assets (maps, textures, models, sound effects, music, ...). They're not going to relicense the assets if they're still selling the game. Relicensing the assets isn't being done even otherwise, at least I'm not aware of it ever happening.
Since 2010 all the software's source code is available under the AGPL. Similarly, the game's artistic work is available under an Creative Commons license. (from wikipedia)
Comment
Comment