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Star Citizen Plans To Go Vulkan-Only

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  • Star Citizen Plans To Go Vulkan-Only

    Phoronix: Star Citizen Plans To Go Vulkan-Only

    Star Citizen, the much-anticipated space simulator video game that is the most-funded crowdfunding project ever with more than 39 million dollars pledged, is planning to go Vulkan-only...

    http://www.phoronix.com/scan.php?pag...en-Vulkan-Only

  • #2
    Crowdfunded but not freeware? Vulkan only is the right way to go.

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    • #3
      since the introduction of Vulkan which has the same feature set and performance advantages this seemed a much more logical rendering API to use as it doesn't force our users to upgrade to Windows 10


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      • #4
        Awesome indeed! I wonder when they will have their first Alpha test out with the new API?

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        • #5
          Originally posted by theriddick View Post
          Awesome indeed! I wonder when they will have their first Alpha test out with the new API?
          Well they need rewrite their engine to get the right calls without screwing up their current work, then get their rendering pipeline ready again without screwing up what currently works. So a Windows alpha of the Vulkan version maybe 6 months if it's high priority probably closer to a year, if you want a Linux alpha you'll be waiting an good long while past that due to the heaven knows how much windows specific stuff they'd have to rewrite or replace. A project of this size should really have planned from the start to be crossplatform

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          • #6
            Excellent choice.

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            • #7
              Ha, egosoft has been going this route for about a year now! Vote egosoft now;p
              Seriously though, good to hear and hope it goes well for'em, us, and the windows users.

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              • #8
                Originally posted by dimko View Post
                since the introduction of (...)
                FFS please don't use animated stuff

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                • #9
                  While waiting this game to be released, there is free demo of Karball Space Program in Steam. I have no clue what kind of skyrocket I need to build to get to the moon orbit at 357 000 km.

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                  • #10
                    ...more than 39 million dollars...
                    Quite a lot more, at the time of writing this comment, the counter is at $145,216,149
                    https://robertsspaceindustries.com/funding-goals

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