Originally posted by d2kx
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Godot 3.0 Is Working On WebAssembly + WebGL 2.0 Exporting
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I hope they implement vulkan and vr support soon too, trying to deal with Unreal Engine is currently a pain.
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On my firefox 52 on Intel HD4000 on OpenSUSE LEAP 42.2 it fails (somwhat expected as it's not a bleeding edge distro by any means)
Building shaders failed:
Precompiling shaders got GL error: 1281
Current renderer: Mozilla Mozilla WebGL 2.0, WebGL GLSL ES 3.00
Let's see what people on Tumblewheed/Arch/Gentoo have to say about this.
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Originally posted by d2kx View PostIf anyone wants to try WebAssembly & WebGL 2 in their browser:
s3.amazonaws.com/mozilla-games/ZenGarden/EpicZenGarden.html
Needs a very current browser and GPU driver.
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If anyone wants to try WebAssembly & WebGL 2 in their browser:
s3.amazonaws.com/mozilla-games/ZenGarden/EpicZenGarden.html
Needs a very current browser and GPU driver.
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Godot 3.0 Is Working On WebAssembly + WebGL 2.0 Exporting
Phoronix: Godot 3.0 Is Working On WebAssembly + WebGL 2.0 Exporting
The open-source Godot game engine continues working towards their 3.0 major release...
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