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VK9 Hits New Milestones In Implementing Direct3D 9 Over Vulkan
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Dx11 & Dx12 are only improvements. The first one to provide tessellation and some other effect, the second one to provide optimization. So Dx9 is the top base of DirectX considering that these apis are also able to provide the tessellation feature. The importance of directX consists to make possible the first step of full linux compatibility with the games based on microsoft systems in order to play the game as it is from the original disk applying some kind of libraries' adjustment (IMHO)
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All if their recent computers run a good-enough-to-run-vulkan gpu but as they clearly have an agreement that the gpu makers wont release their own drivers for those chips you are stuck with what apple provides, which isnt vulkan. MoltonVK is a library that if i am not implements vulkan ontop of Metal. It's also not open source so not really a valid compromise
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Originally posted by Trevelyan View PostIt might have a better chance of being included in Wine, as the WineHQ people could no longer say its too Linux specific.
I also still hope for OpenGL over Vulkan. Even if its 10% slower than native, its still easier to maintain than driver specific and can be used on other OSes or even in Wine.
You'd only have to port (e.g. for the *BSDs) the much lighter Vulkan driver between OSes and HW revisions.
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Originally posted by SpyroRyder View Post
All if their recent computers run a good-enough-to-run-vulkan gpu but as they clearly have an agreement that the gpu makers wont release their own drivers for those chips you are stuck with what apple provides, which isnt vulkan. MoltonVK is a library that if i am not implements vulkan on top of Metal. It's also not open source so not really a valid compromise
I am naively hopeful for the MVK effort, as it has the potential to deliver Vulkan to OSX without major performance impact.
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Originally posted by jaxxed View Post
That MVK is closed source is probably not relevant, as we are talking about OSX. It still has a place as a licensed vulkan layer that can be used to port a game to metal from vulkan. It doesn't really have any role as a library that you will add to your OSX. This means that it won;t impact the wine guys, but maybe wine becomes less important in the future for gamers.
I am naively hopeful for the MVK effort, as it has the potential to deliver Vulkan to OSX without major performance impact.
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Originally posted by uid313 View PostDirectX 9 is from December 2002. Over 14 years old.
Are there any plans for DirectX 10, 11 and 12?
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