Originally posted by Michael_S
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How Well Modern Linux Games Scale To Multiple CPU Cores
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Originally posted by Michael_S View Post
Agreed. But I think the point eydee was making - which I agree with - is that if you get a Ryzen 7 instead of an i5 you won't suffer much in game performance. That's not true if you got an FX-8350 instead of an i5.
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Originally posted by Linuxhippy View PostQuite shocking how bad the scaling of even modern games (escp. Talos!) is.
I guess the "fast enough" mindset when developing commercial games is dominant - most games are GPU limited anyway and quad core CPUs are dominant right now - so not a lot manpower is used to optimize any further.
So AMD was right when telling the world the games were the issue with Ryzen-7.
And even if you split the work over, say, 8 threads and each thread needs just 10% CPU time on average, all those threads will run just as fine on two cores. Scaling is a bit more complicated than people think it is.
For me, the choice is simple: I always keep a CPU indicator in my tray. If it's not full for a significant amount of time, then I don't need more cores.
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Originally posted by chimpy View PostGreat article Michael. So I guess it's true that most games just use between 2 to 4 cores.
So games are optimized for the mass and that ~94% of userbase, which is kind of normal and expected
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Originally posted by dungeon View Post
On current steam survey 46.19% of people have 2 cores and 47.74% have 4 cores.
So games are optimized for the mass and that ~94% of userbase, which is kind of normal and expected
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Great test, good idea! For the next time, I hope for even more (popular) games, like Tomb Raider and Shadows of Mordor.
Originally posted by chimpy View PostGreat article Michael. So I guess it's true that most games just use between 2 to 4 cores.
Thus, it seems, Ryzen 7 could become the best gaming CPU, if game developers choose to make it so.
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