Originally posted by randomsalad
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Civilization VI Now Available For Linux
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Originally posted by pal666 View Postfactually it doesn't
because amd drivers are linux drivers, while nvidia drivers are windows drivers with linux shim
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Originally posted by randomsalad View Post
Getting further than me atleast. On Debian Stretch with LLVM 4.0 & Mesa git it just crashes immediately with:
Code:/home/user/.local/share/Steam/steamapps/common/Sid Meier's Civilization VI/./Civ6: Symbol `_ZTVN10__cxxabiv120__si_class_type_infoE' has different size in shared object, consider re-linking /home/user/.local/share/Steam/steamapps/common/Sid Meier's Civilization VI/./Civ6: Symbol `_ZTVN10__cxxabiv117__class_type_infoE' has different size in shared object, consider re-linking Segmentation fault
Alternative to the last part, you can just launch Steam in Native mode instead of the Runtime.
As for my experience, I'm running it on Medium details @ 1080p because, to be honest, the game doesn't look any different to me on Ultra, even though it runs worse. Maybe AMDGPU + Mesa just doesn't render the improved details for me to see, I don't know. Anyway I cranked up the MSAA on Medium and it looks fine.Last edited by ElderSnake; 10 February 2017, 02:26 AM.
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Originally posted by FireBurn View PostSo I'm using the latest LLVM & Mesa from git, the intro video plays but then the game errors out with:
Civ6: /var/tmp/portage/sys-devel/llvm-9999/work/llvm-9999/lib/Target/AMDGPU/SIMachineScheduler.cpp:1584: void llvm::SIScheduleBlockScheduler::blockScheduled(llv m::SIScheduleBlock*): Assertion `LiveRegsConsumers[RegP.first] == 0' failed.
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Originally posted by Pontostroy View PostMy windows vs mesa benchmark (~3 times slower)
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Originally posted by funfunctor View PostLong long story short;
GL is old, big, fat, complex, stateful, single threaded, sometimes ambiguous and generally shit for today.
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Originally posted by FishPls View Post
You shouldn't be mad at Aspyr for the general worse state of the AMD drivers... It's not their job to fix the drivers too.
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Originally posted by bug77 View PostImagine being a game developer, working on porting stuff to a platform having 1% market share. And then seeing messages like yours above. Would that wntice you into pouring even more money into that platform?
You don't like it, you don't buy it. But don't whine like the Universe in indebted to you.
More of the latter stuff. We can't vouch for solid performance and a high quality bar, so it also means our player support won't be taking tickets for AMD-specific issues.Alright party penguins. We are proud to announce the launch of Civ VI Linux today (Feb 9th)! I'll keep this thread updated with the most current info possible, so check in frequently for updates and of course to share your experience. A huge heartfelt thanks to all the patient Linux gamers that supported our efforts.
So they don't really care. Why should we?
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