Were these done full screen or window mode? DEs like Gnome only disable compositing for fullscreen applications, right?
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Ubuntu 16.10 Desktop Gaming Benchmarks: Unity, GNOME, Xfce, LXDE, KDE, Openbox, MATE
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Gnome look in line with others composited beside Xfce/Mate and just play CSGO at half speed for some reason
And all that with intel driver, but with other drivers i guess that might be even fine but something else slow... that is how things goes with compositors and gaming
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IIRC, there was some talk of a protocol in the KDE/wayland world; that could disable compositing if requested by the application. Maybe Valve games are using it? BTW, the option disable compositor for fullscreen windows has been removed in the latest release.
I would be curious to know if it is possible to disable compositing for only one screen, in a multi-screen setup?
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Originally posted by peppercats View Post
KDE is fat and slow.
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Originally posted by debianxfce View Post
No need to wait, use amd-staging-4.7 kernel and padoka ppa. Heaven stresses more than Valley and I have this result wit rx460: Unigine Heaven Benchmark 4.0
SystemFPS: 24.2 Score: 609 Min FPS: 6.8 Max FPS: 45.6
SettingsPlatform: Linux 4.7.0-g1ed6b7d-dirty x86_64 CPU model: AMD Athlon(tm) X4 845 Quad Core Processor (3491MHz) x4 GPU model: Unknown GPU (256MB) x1
Render: OpenGL Mode: 1920x1200 2xAA fullscreen Preset Custom Quality Ultra Tessellation: Normal
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Originally posted by debianxfce View Post
ubuntu is full of slowing bloatware and designed for beginners. I do get why M uses that in gaming tests.
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Far more comparative if we had Nvidia propriety, AMD propriety and AMD FOSS drivers also compared in the mix, however I understand that there are only so many hours in the day. This is just a test of Intel's shared graphics performance really. I'm going to take these results with a pinch of salt just as the FDA would if this were NDA data and say more testing required, go back to the drawing board.
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