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Survival Horror Game Sees Linux Sales Around 1%

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  • #31
    Question: how do they know on what platform the game is actually played? With SteamPlay it's buy once, run everywhere. I bought SOMA from the Android app, go figure...

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    • #32
      Originally posted by bisby View Post
      5,000 sales @ $30 a pop is $150,000.
      Originally posted by schmidtbag View Post
      This game has 1% sales from Linux users. That's 4500 people. The game is $30. That is $135,000 made by Linux players.
      Are people who take advantage of sales in the minority? Speaking of which, this game is currently on sale @ the Humble Store.

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      • #33
        Originally posted by r1348 View Post
        Question: how do they know on what platform the game is actually played? With SteamPlay it's buy once, run everywhere. I bought SOMA from the Android app, go figure...
        Basically, the argument in favor of the 1% Linux direct sales being a valid estimate for the percentage of people actually playing SOMA on Linux is: The probability of a Windows/MAC/PS4 user to buy SOMA via the Android app is the same as the probability of a Linux user to buy SOMA via the Android app.

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        • #34
          It was ported over to OSX and Linux by KnockOut Games: https://twitter.com/frictionalgames/...rc=twsrc%5Etfw which is a one man company run by Aaron Melcher.

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          • #35
            Originally posted by F.Ultra View Post
            It was ported over to OSX and Linux by KnockOut Games: https://twitter.com/frictionalgames/...rc=twsrc%5Etfw which is a one man company run by Aaron Melcher.
            Interesting. Makes sense to outsource something like that if you're testing the waters. On the other hand, with so many embedded devices (phones, tablets, consoles, etc) running some Linux variant, it seems like good business sense to make sure your game is Linux compatible, or at least is written with cross-platform in mind, so as not to lock yourself out of these markets.

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            • #36
              4 pages talking about Linux developer costs for an openGL only game engine. The stupid it burns!!!!

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              • #37
                Horror is just a genre on Linux I have no interested in, I have like 300 steam games and Soma will never be one of them. Jump scare Horror seems like it would target teens who "shockingly" (jk) would less likely be on Linux.

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                • #38
                  Originally posted by torsionbar28 View Post

                  Interesting. Makes sense to outsource something like that if you're testing the waters.
                  They were not really testing the water though, the Penumbra and Amnesia series both run on Linux, and at least the latter one came with day-1 Linux support.

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                  • #39
                    Originally posted by torsionbar28 View Post

                    Interesting. Makes sense to outsource something like that if you're testing the waters. On the other hand, with so many embedded devices (phones, tablets, consoles, etc) running some Linux variant, it seems like good business sense to make sure your game is Linux compatible, or at least is written with cross-platform in mind, so as not to lock yourself out of these markets.
                    Since they have been porting their engine to OSX and Linux since their first version (HPL1) and every game they have published to date have also been ported one would assume that their current engine (HPL3) is very Linux compatible indeed. SOMA was also released for Linux on day one so the work by the porter was probably very easy and by all means this looks like cross platform gaming done right.

                    Originally posted by ElectricPrism View Post
                    Horror is just a genre on Linux I have no interested in, I have like 300 steam games and Soma will never be one of them. Jump scare Horror seems like it would target teens who "shockingly" (jk) would less likely be on Linux.
                    SOME is not a jump scare Horror game, in fact it's far more a Sci-Fi game with some horror elements with the most horror being in the setting and atmosphere.

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                    • #40
                      I bought it on GOG and I really enjoyed it

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