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Wine 1.9.18 Released, Direct3D Command Stream Still Being Worked On

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  • pinguinpc
    replied
    In this wine version have more work in csmt but dont stay ready



    However stefan dosinger stay very active this days in git and without forget some changes related on input* and quartz

    *In this topic them stay working: appears some patches of aric stewart: winebus - winehid

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  • bemerk
    replied
    SetBlendState seems to be the next big thing needed for games like wow. I see that spammed a lot in wine lately

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  • Guest
    Guest replied
    If anything, it is kind of nice seeing D3D11 support progress. WoW can default to D3D11 now and actually render something; it's a broken mess though texture-wise, but it's better than just erroring-out

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  • eydee
    replied
    Not having CSMT is not a big deal, it's in Staging, anyone can use it if they need it. Not having D3D10/11 is more of an issue. Almost every notable game that came out in the last few years requires it.

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  • Wine 1.9.18 Released, Direct3D Command Stream Still Being Worked On

    Phoronix: Wine 1.9.18 Released, Direct3D Command Stream Still Being Worked On

    Wine 1.9.18 was released today as the newest development snapshot of this program for running Windows applications/games on Linxu and other operating systems. The Wine 1.9 release continues building up for the Wine 2.0 release later this year...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
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