Originally posted by robcmo
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Valve's Steam Survey Shows Linux Gaming Fall To One Of The Lowest Levels Ever
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Originally posted by ssokolow View PostWe really need DRM-free sites like GOG and Humble Bundle Inc. to start generating ongoing, comprehensive (eg. not just "self-reported while paying for each bundle") stats from their Apache/Nginx/etc. logs for:
- Downloads of Linux installers/archives
- Downloads of Windows installers/archives performed by Linux user agents.
...then, we'd finally have some hard data on what bias "Freedom, not DRM!" may be introducing into Steam's Linux numbers.
Seeing a breakdown by platform downloaded would be much better.
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Instead of these excuses as to why it's going nowhere, they should just have the Steam client report back what's connecting to their services, no survey, just hard numbers. It's not a deep dark secret, your browser does this every time. They're trying to push an alternative platform for their service and doing an abysmal job as to actually motivating people to do so. Development studios are going to look at this long trend of a non-existent market share and eventually wonder why they should even bother.
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Originally posted by torsionbar28 View PostAs a RHEL certified IT professional, I of course use RHEL and CentOS and Fedora at home. Why would I want to bother learning a completely different OS when my day job is managing RHEL servers? Unfortunately, Valve has decided that RHEL and CentOS and Fedora are for the community to support, and they don't want to bother with them. I run into a handful of games that simply don't launch on RHEL 7 but they work fine in Ubuntu. No, I haven't bothered to troubleshoot the issue, and quite frankly, I shouldn't have to - I'm a paying Valve customer. If they want to get serious about expanding their Linux market share, Valve needs to get serious about supporting the OS's that Linux professionals use at home.
Originally posted by Xaero_Vincent View PostThis kinda sucks but Valve hasn't been doing anything lately to enrich SteamOS or Linux gaming.
Honestly, Valve needs to die. It's an old, overweight, lazy company that produces nothing yet rakes in tons of money by scalping off a third of everyone else's hard work. They have a monopoly on PC gaming and that's just hurting the industry. Fortunately there are competing gaming platforms like consoles and mobile.
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Originally posted by torsionbar28 View PostIMO Valve is making a mistake in hitching their wagon to Ubuntu. More than a few Linux users don't like Ubuntu and don't like Unity. Yes I'm aware there are community supported derivatives that provide an alternative to Unity, but that's not the point - none of those are officially supported by Valve.
In the US at least, probably Valve's largest market, I'd wager that a significant number of those gaming at home on Linux, also work in IT. Any Linux IT professional in the US will tell you, the defacto standard for enterprise Linux deployments is Red Hat. RHEL owns the enterprise space, and even the major players like AWS Amazon Linux are just RHEL derivatives.
As a RHEL certified IT professional, I of course use RHEL and CentOS and Fedora at home. Why would I want to bother learning a completely different OS when my day job is managing RHEL servers? Unfortunately, Valve has decided that RHEL and CentOS and Fedora are for the community to support, and they don't want to bother with them. I run into a handful of games that simply don't launch on RHEL 7 but they work fine in Ubuntu. No, I haven't bothered to troubleshoot the issue, and quite frankly, I shouldn't have to - I'm a paying Valve customer. If they want to get serious about expanding their Linux market share, Valve needs to get serious about supporting the OS's that Linux professionals use at home.
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