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Dota 2 Vulkan Support Is Now Available

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  • #21
    Originally posted by DoK_- View Post
    Remember that valve told at the last GDC that Dota2 doesnh't have enough drawcalls by frame to make the vulkan switch huge. So benchmark can disappoint some people
    yes, but anyway looks like on Amd vulkan is a good choice.
    http://www.gearsongallium.com/?p=3184
    Dota 2 4 cores\3Ghz 3 cores\ 2.4 Ghz 2 cores\1.6 Ghz 4->3 4->2
    Mesa-git 69,07 65,13 33,2 94,30% 48,07%
    Pro-OpenGL 58,8 47,8 19,17 81,29% 32,60%
    Pro-Vulkan 74 71,93 36,03 97,20% 48,69%

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    • #22
      Originally posted by cj.wijtmans View Post
      Ye i am wondering how philips removed the 120fps cap.
      Just add "+fps_max 500" without the quotation marks to the startup parameters.

      CPU utilization seems to be good:
      Last edited by Evil Penguin; 24 May 2016, 07:59 AM.

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      • #23
        Originally posted by ElectricPrism View Post
        Im not positive if I ran OpenGL Dota or Vulkan, is there a special launch option I have to add?

        I launched the DOTA 2 app with the Vulkan DLC downloaded and it ran at about 120FPS but never went higher it seemed?
        in console set "fps_max 999" or add "+fps_max 999" to commandline options. It capped

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        • #24
          Originally posted by cj.wijtmans View Post
          Ye i am wondering how philips removed the 120fps cap.
          In the pastebin link that I posted (below the image) are listed the commands I used.

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          • #25
            I only did benchmark on windows, since i don't really use linux, but i have an AMD Phenom II X4 945 overclocked with a HD 7850.
            From DX9e to Vulkan i get a performance loss.
            But i believe that on linux, vulkan might be a better choise, since last time that i tried out to play some games under linux and OpenGL, the performance loss was huge, so vulkan might help AMD a lot in this.

            BTW.. Proofs:
            Twitter: https://twitter.com/bench_artSteam Group for Discussion: http://steamcommunity.com/groups/BenchARTVulkan implemention on Dota II as well as on The t...

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            • #26
              Arg, I just deleted it because of the matchmaker... (lost 600MMR and 80% games in 2 month for an unknown reason)

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              • #27
                Originally posted by Evil Penguin View Post
                CPU utilization seems to be good:
                http://i.imgur.com/LjwFnGT.png
                That's messed up. Cores 1 and 3 are overloaded.
                Is this with Vulkan? Did you remember to opt-into the Steam client beta?
                Is it some other program overloading those cores?

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                • #28
                  Originally posted by humbug View Post
                  That's messed up. Cores 1 and 3 are overloaded.
                  Is this with Vulkan? Did you remember to opt-into the Steam client beta?
                  Is it some other program overloading those cores?
                  It's with Vulkan and the latest Steam beta.
                  Pretty sure it's Dota 2 causing that spike.
                  It's probably something other than the renderer causing it.

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                  • #29
                    keeps crashing at startup with nvidia 367.18...

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                    • #30
                      Has anybody tried it with the Intel driver? I'm using the latest from ArchLinux and I get that swapchain isn't supported.

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