Originally posted by cj.wijtmans
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Frozenbyte's Shadwen Launches, Recommends NVIDIA Proprietary Driver On Linux
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Originally posted by theriddick View Post
Would you call Witcher 3 simple and boring also?
Anyways, there are really great games being made today, it can just be hard find them in the heaps of mediocre nonsense.
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Originally posted by Masush5 View PostNo but i'd call it annoying and painfull to play, but that seems to be just me :P
Anyways, there are really great games being made today, it can just be hard find them in the heaps of mediocre nonsense.
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Originally posted by cj.wijtmans View Postwhy are games so simplistic and boring these days.
It's the same with games: if you ask people to think too much, you limit your own audience. Not that every game should be a mental challenge, but publishers prefer to play it safe. This used to bother me, but I got over it when I discovered there are still gems to be played and I don't even have enough time for those.
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Originally posted by shmerl View PostDid anyone test it with radeonsi / amdgpu?
EDIT: purchased for myself ... looks good enough for the priceLast edited by haplo602; 18 May 2016, 05:31 AM.
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Originally posted by bug77 View PostIt's the same with games: if you ask people to think too much, you limit your own audience.
The big issue in modern high-visibility games (those aiming for everyone) is that stuff gets dumbed down to appease retards and kiddies just because it's the surest way of getting $$$ from their parents.
An example on games I like:
I've yet to find a real-time strategy game that isn't 99% micromanaging ant-like beings, as the game AI sucks and cannot fucking remember a simple list of 3 things to do on its own , what to do when exiting the factory (not just "go here IN A STRAIGHT LINE or WITH THIS FIXED PATH") and so on.
I mean, it's just a sequental list of orders about actions they can do already, not something that requires AGI-grade code.
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Originally posted by starshipeleven View PostFYI: There are games for niche too, like most stuff from Paradox or Firaxis. You don't have to target EVERYONE, just aim for your niche.
The big issue in modern high-visibility games (those aiming for everyone) is that stuff gets dumbed down to appease retards and kiddies just because it's the surest way of getting $$$ from their parents.
An example on games I like:
I've yet to find a real-time strategy game that isn't 99% micromanaging ant-like beings, as the game AI sucks and cannot fucking remember a simple list of 3 things to do on its own , what to do when exiting the factory (not just "go here IN A STRAIGHT LINE or WITH THIS FIXED PATH") and so on.
I mean, it's just a sequental list of orders about actions they can do already, not something that requires AGI-grade code.
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Originally posted by bug77 View PostReading your example reminds me of Total Annihilation (and the disappointment the AI in Supreme Commander )
SC was indeed pretty meh, basically a Age Of Empires in the future. Way too many units, way too many paths for tech and stuff, micromanagement clusterfuck like any other RTS around.
Also MAJOR disappointment in Planetary Annihilation (was suspecting it tho, so never paid for it, just tested it and maaaaan), because crap AI. Real fucking crap AI.
Screwing up pathfinding like that is something I've not seen in a while.
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