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Steam Crosses 1,500 Games Natively Available For Linux

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  • #61
    Okay, thanks. I'll probably be fine with GTX 750 Ti. My computer is custom-built.

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    • #62
      Originally posted by Ansla View Post
      In March there were 1002 Linux, 1609 Mac and 4804 Windows games (http://www.phoronix.com/scan.php?pag...Linux-Games-1K). That means 20,86% of the games were available on Linux and 33,49% were available on Mac.
      In April there were 1113 Linux, 1760 Mac and 5151 Windows (http://www.phoronix.com/scan.php?pag...00-Linux-Games). That means 21,61% were available on Linux and 34,16% were available on Mac.
      In June there were 1239 Linux, 1948 Mac and 5541 Windows (http://www.phoronix.com/scan.php?pag...inux-1200-Plus). That means 22,36% Linux and 35,16% Mac.
      In July Michael didn't post the number of Mac and Windows games so I will skip it.
      In August there were 1400 Linux, 2179 Mac and 6140 Windows (http://www.phoronix.com/scan.php?pag...nux-1400-Games). That means 22,80% Linux and 35,49% Mac.
      In September (current article) there are 1500 Linux, 2323 Mac and 6464 Windows. That means 23,21% Linux and 35,94% Mac.
      So the percentage of games that are cross platform is steadily growing. That can only be a good thing.
      then its not only that there was first a Macosx steam version even years after the anouncement of steam machines and the release of steam for linux the amount of macosx ports/games grows faster than the linux ones.since march there were 500 new linux ports but 712 new macosx games. That makes me a bit sad. but hopefully that changes over night when steam machines come out. I dont belive that, so basicly the publishers/developer wait till the users come and deliver then the games. Thats sad. No visiouners, that understand that the less games come out the less users will move to that plattform and then even less games come and then again less users come.

      Why do they blindly trust in that million users will buy ps4, starting with 0 and start developing immidietly or ever before the release, to create the games for it, but they dont do that for steammachines.

      A company has to take risks to earn money thats how capitalism is supposed to work. everything else are monopolistic ill struktures.

      the only argument could be that more AAA Titel got/get portet to steamos/linux? Is that the case? I dont think so, but would be nice if you could prove me wrong here.

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