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Unvanquished Makes Its Open-Source Engine Easy For Other Games

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  • Unvanquished Makes Its Open-Source Engine Easy For Other Games

    Phoronix: Unvanquished Makes Its Open-Source Engine Easy For Other Games

    The team behind the long-in-alpha Unvanquished open-source game derived from Tremulous have been working on some engine improvements to make their distant id Tech 3 derived engine applicable to other open-source game projects...

    http://www.phoronix.com/scan.php?pag...asy-For-Others

  • #2
    Tesseract has a pretty cool engine. It is an octree engine, I think. Very nice graphics.
    Maybe the most advanced open source engine out there?

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    • #3
      Originally posted by uid313 View Post
      Tesseract has a pretty cool engine. It is an octree engine, I think. Very nice graphics.
      Maybe the most advanced open source engine out there?

      Octree can be quite limiting for some kinds of games. For instance, it isn't easy to make good terrain with it. This is ultimately why most games stick with id Tech, which allow geometry with arbitrary angles rather than 11.25 degree increments; such geometry can be moved and rotated, too, unlike octrees.

      However, Tesseract has something the id Tech 3 engine doesn't: real-time occlusion culling.

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