Which raises an interesting point. If money is what this boils down to, why for example in the case of online fee based games like mmos wouldnt the companies be interested in having multiplatform clients of their games? Wouldnt that mean more revenue to them, since really their "game" is nothing but a client that fetches them money. In the case of ad supported games too. For example, does anyone know if the upcoming quakelive will run on browsers running in linux?
No announcement yet.
UT3 Linux Client Is "In The Works"