Originally posted by Svartalf
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4) If anything is a loophole to proprietarize code it's the BSD license variants and the MIT/X11 license. They do NOTHING to prohibit closing off access to derivative works against the licensed work. For some things, this makes sense. Stallman will even agree that some licensing along those lines makes sense (See: libvorbis...).
Best bet overall, really. You may still want to keep it GPLed. But that has consequences to it you might want to fully understand before keeping it there.
This means you can come up with a proper Bink module if you want for cutscenes (with the FOSS stuff done right, you could remove most of the desire for that, but it's still there if you want it... ) for example and it'd be fine as long as your license on the resulting game didn't preclude someone doing RE work and ripping the Bink module out- it wouldn't be a supported act, mind, but you see where I'm going with on that.
Before making a decision, I'd see if Sony and Nintendo (Don't bother with MS, you'll know what their answer will be and it'll not be what they'll actually accept as an fait accompli on your part and theirs...) on what their take on the use of LGPLed stuff would be on a title on their console.
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