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Valve Releases OpenVR SDK

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  • Valve Releases OpenVR SDK

    Phoronix: Valve Releases OpenVR SDK

    Valve Software today released the OpenVR SDK, an API and runtime that allows accessing virtual reality hardware from multiple vendors without requiring the applications be specifically targeting that platform...

    http://www.phoronix.com/scan.php?pag...-Valve-Release

  • #2
    If only this was open-source.

    Eventually not only games but also applications like window managers will want to make use of VR and for some of them the interface being closed might be a show-stopper.

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    • #3
      Originally posted by Maxjen View Post
      If only this was open-source.
      Did you see the GitHub link? License is apparently permissive with the style of MIT/X11/BSD/zlib.

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      • #4
        Originally posted by rice_nine View Post
        Did you see the GitHub link? License is apparently permissive with the style of MIT/X11/BSD/zlib.
        I only see binary libs, headers and sample code. I wouldn't call it open.

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        • #5
          oh, derp.

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          • #6
            Originally posted by newwen View Post
            I only see binary libs, headers and sample code. I wouldn't call it open.
            Also *.cpp and even MS projectfiles, what else do you expect?

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            • #7
              Originally posted by mike4 View Post
              Also *.cpp and even MS projectfiles, what else do you expect?
              Well, he was expecting library source.

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