Originally posted by SXX
View Post
Announcement
Collapse
No announcement yet.
BioShock Infinite Linux Gaming Benchmarks
Collapse
X
-
hwo do i debug the phoronix-test-suite
i cant seem to get the benchmarks that use steam working.
all i get is:
Code:BioShock Infinite: pts/bioshock-infinite-1.0.0 [Resolution: 1920 x 1080 - Effects Quality: Ultra] Test 1 of 1 Estimated Trial Run Count: 3 Started Run 1 @ 09:44:06 The test run did not produce a result.
Comment
-
Originally posted by xpander View Posthwo do i debug the phoronix-test-suite
i cant seem to get the benchmarks that use steam working.
all i get is:
Code:BioShock Infinite: pts/bioshock-infinite-1.0.0 [Resolution: 1920 x 1080 - Effects Quality: Ultra] Test 1 of 1 Estimated Trial Run Count: 3 Started Run 1 @ 09:44:06 The test run did not produce a result.
Comment
-
Originally posted by eydee View PostDo you happen to have it installed into a different library, not the default one? The test profile seems to be using a hardcoded path instead of launching the game using steam and the appid.
now its screaming about missing libSDL2_image-2.0.so.0 though wich i do have.. will investigate further..seems it doesnt find thatone as well
Comment
-
Pretty decent on my MSI Dominator Lappy, (970M GTX 3G, i7 4710MQ @ 3.5Ghz). On Arch with 3.19-1-ck kernel x86_64.
Resolution: 1920 x 1080 - Effects Quality: Ultra = 52.35fps
Comment
-
Also fixes for stock Arch install;
Code:#!/bin/sh cd $DEBUG_REAL_HOME/.steam/steam/steamapps/common/BioShock\ Infinite rm -rf $DEBUG_REAL_HOME/.local/share/irrationalgames/bioshockinfinite/GameDocuments/My\ Games/BioShock\ Infinite/Benchmarks/*.csv HOME=$DEBUG_REAL_HOME LD_LIBRARY_PATH=$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/lib:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib:/usr/lib32:/usr/lib32:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_64:$DEBUG_REAL_HOME/.steam/steam/steamapps/common/BioShock\ Infinite:$DEBUG_REAL_HOME/.steam/steam/steamapps/common/BioShock\ Infinite/bin ./bioshock DefaultPCBenchmarkMap.xcmap -unattended $@ cat $DEBUG_REAL_HOME/.local/share/irrationalgames/bioshockinfinite/GameDocuments/My\ Games/BioShock\ Infinite/Benchmarks/*.csv > $LOG_FILE
Code:#!/bin/sh cd $DEBUG_REAL_HOME/.steam/steam/steamapps/common/BioShock\ Infinite rm -rf $DEBUG_REAL_HOME/.local/share/irrationalgames/bioshockinfinite/GameDocuments/My\ Games/BioShock\ Infinite/Benchmarks/*.csv HOME=$DEBUG_REAL_HOME LD_LIBRARY_PATH=$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/lib:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/lib:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib:/usr/lib32:/usr/lib32:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_32:$DEBUG_REAL_HOME/.steam/steam/ubuntu12_64:$DEBUG_REAL_HOME/.steam/steam/steamapps/common/BioShock\ Infinite:$DEBUG_REAL_HOME/.steam/steam/steamapps/common/BioShock\ Infinite/bin primusrun ./bioshock DefaultPCBenchmarkMap.xcmap -unattended $@ cat $DEBUG_REAL_HOME/.local/share/irrationalgames/bioshockinfinite/GameDocuments/My\ Games/BioShock\ Infinite/Benchmarks/*.csv > $LOG_FILE
Code:$HOME/.phoronix-test-suite/installed-tests/pts/bioshock-infinite-1.0.0/bioshock-infinite
Comment
-
Originally posted by xpander View Postok got the sdl issues fixed but now it complains that steam is not running or im not logged in.
starting game directly from executable does same.. so i guess the executable cant find if my steam is running?
Comment
Comment