Originally posted by profoundWHALE
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Linux Game Publishing Remains Offline, Three Years After The CEO Shakeup
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Originally posted by Kivada View Postbut the company you got them from is deader then a dinosaur.
Personally, I am not optimistic about availability of steam for Linux because majority of the games for Linux created by Loki is not available on Steam. Unfortunately, I think the same situation will be with many games published by LGP if the company will be closed by Clive Crous.
Three years ago, the CEO of LGP became a person who was completely anonymous for Linux gamers. I saw his name in the credits of one game published by LGP, and he was not even a programmer, in that case. Probably, LGP's programmers know more about games that he ported to Linux, but after three years everyone knows that LGP has the inappropriate person on the position of the CEO.
Seriously, I do not want to see in the near future topics on many forums: how to run game created by LGP, or where can I buy games published by LGP?
I hope that Svartalf or other producers will change this situation. This it quite surprising to me that many users try to not bother about games created by the company which was the most active for eight years (2001 - 2009) if we compare it to companies like e.g. id software, Epic Games, Illwinter Game Design, Introversion Software, Runesoft etc.
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Originally posted by random View PostAnd me - though the only game I worked on didn't get released...
At some point I had a more or less complete Linux port of Discipes II - if you're interested I can check if I still have it (NAS migration went badly and I lost some datas...)
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Originally posted by gbudny View PostWhen, I wrote this comment I thought only about games that use Wine because the source code of these games were lost, and that is one of the reasons why these games won't be ported to Linux.
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Originally posted by gbudny View PostSorry. I have not expected that you will come back to this forum, and I mentioned Ryan Gordon on this short list because he was the only programmer who worked on the Linux version of Postal 2. Now, I think that with Candy Cruncher it is not exactly the same situation because he ported this game to Linux x86, but the unknown programmer ported this games to Linux PPC/Sparc.
However, I have to admit that you are one of the few programmers who ported some games for LGP, and you are well-known person among Linux users.
That will be a long list of programers, and for many years I have always heard that LGP is a small company.
I expected that LGP will publish a digital version of this game because that will be the only way to have a backup copy of Soul Ride for Linux. This game has a music, but I didn't know how to turn on in the game. I know that someone ported this game to AROS:
I still have a box version of Ballistics, and I think it would be cool if LGP will publish Bandits for Linux.
By the way, thank you for buying the copy of Ballistics. It does mean something to me.
I know that Strategy First was a developer for the Windows version of this game.Last edited by Svartalf; 31 January 2015, 12:33 AM.
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Originally posted by Kivada View PostBad analogy since the Steam versons run without having to log into Steam.
It should be noted that anyone trying to pick this stuff back up or help Valve and others get games out into the world for sale will operate under precisely the same modus operandi.
I'll try to not be fully that way for the Linux SKUs that did sell and I succeed to re-publish them or resurrect LGP under a lowering of price through Steam/Desura/GoG/etc. But...that's try. No assurances. No promises. It's all dependent on how the royalties deals work on each game.
The only place I know that you get the privilege of being able to run it on wherever it's available is with the Humble Indie Bundles. And that's because Humble Bundle, Inc. has made arrangements to be able to provide them all as one bundle. Otherwise, it very much is...got it on Windows? Don't care. You want it on PS3...you buy it again.
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Originally posted by Kivada View PostMost of those games are ON Steam, just not for Linux yet, the best you can do is make a Steam account and accounts on the companie's forums and join those of us asking them to have the ports brought to Steam.
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Originally posted by Svartalf View PostVery much so, random. I've got the original source tree plus assets. If you've got a mostly completed port, if we get permission, we can run with it.
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