Originally posted by MoonMoon
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Please, do explain, I'm a software engineer with 15 years of experience, including OpenGL.
How can you add something on an existing, working piece of software that breaks it ? Why can't they use the older rendering backend on Linux. What part of BE's gameplay, or the terrain rendering is SO different from Civ5 that MUST use the new rendering backend ?
There is NOTHING in the gameplay of BE that is different from Civ5 with respect to the behavior of terrain. Can you explain what DX11 can do and DX9 can't that the gamplay of BE really NEEDS ?
Let's stop pulling excuses from our asses, these might work on your 'vanilla' gamer, but not on people like me.
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