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Civilization: Beyond Earth Overcoming Linux GPU Driver Problems

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  • Civilization: Beyond Earth Overcoming Linux GPU Driver Problems

    Phoronix: Civilization: Beyond Earth Overcoming Linux GPU Driver Problems

    Aspyr Media has written a blog update concerning the state of the OS X and Linux port of Sid Meier's Civilization: Beyond Earth...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    All of this could have been avoided by them just using an open portable standard to begin with.

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    • #3
      OpenGL problem with AMD [s]on Linux[/s]?
      Last edited by Nille; 27 October 2014, 05:00 PM.

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      • #4
        Originally posted by peppercats View Post
        All of this could have been avoided by them just using an open portable standard to begin with.
        Yea, a huge release delay, because of VendorGL and all the Problems. The portability of OpenGL is a lie.

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        • #5
          Originally posted by Nille View Post
          OpenGL problem with AMD [s]on Linux[/s]?
          Who woulda thunk?

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          • #6
            Originally posted by Nille View Post
            OpenGL problem with AMD [s]on Linux[/s]?
            Who woulda thunk.

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            • #7
              Originally posted by Nille View Post
              Yea, a huge release delay, because of VendorGL and all the Problems. The portability of OpenGL is a lie.
              He, he, then DirectX must be more portable It is avalible on all platforms which Microsoft supports, but Civilization: Beyond Earth is only supported on Windows

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              • #8
                Bummer, I wish I would have read this before I preordered it for linux from Aspyr's site.

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                • #9
                  Yeah sure OpenGL and the drivers and vendors and whatever are the cause when devs start learning opengl after decades of d3d...

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                  • #10
                    Originally posted by dungeon View Post
                    He, he, then DirectX must be more portable
                    Who one is blocking D3D for GNU/Linux? The API is documented and each one can take a look at it.

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