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Metro Redux Is Going To Require OpenGL 4.x On Linux

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  • curaga
    replied
    Anyone with either Metro for Linux willing to help test it with libframetime? I got a report it couldn't capture Metro frame times, and I don't have either.

    Build from here:
    http://github.com/clbr/libframetime

    Run with "LD_PRELOAD=path/to/libframetime.so dota2" for native launching, or if launching via Steam, add the LD_PRELOAD path to the command, and untick the overlay:


    (instead of ssri-glinject, add LD_PRELOAD=path/to/libframetime.so before %command%)

    Leave a comment:


  • gfurst
    replied
    Fuc**it sh*t.... I wish I found this sooner.
    Just bought both Redux games, (accidently i was only going to buy 2033 at first), depared with the OpenGL fail window....
    My cards are more than enough to handle this stuff, but at least it seems Catalyst is back in the Debian Jessie repos...

    Leave a comment:


  • johnc
    replied
    hmmm... the new graphics seem to be getting panned in some of the feedback i've read.

    Leave a comment:


  • rikkinho
    replied
    hm

    Originally posted by artivision View Post
    What is agent hardware? The guy above you probably has a half a teraflop shader model 4 GPU. This class of hardware must be supported form OpenGL-Next to. I have also a Radeon 4870 with 1.2tflops among other GPUs, are they garbage for you?
    i have one of these in the box for backup only, is quite old

    Leave a comment:


  • smitty3268
    replied
    Originally posted by Azrael5 View Post
    My card supports 3.3 and some instructions of 4.x ... I'll don't buy the game nor a new card.
    There's already a GL3.2 version of Metro around. You realize this is the same game, just re-released with a new engine, right?

    There's no reason at all to get this game if you can't see the benefits of the new graphics. Just stick with the old version if that's all your card is capable of.

    Leave a comment:


  • johnc
    replied
    Originally posted by artivision View Post
    What is agent hardware? The guy above you probably has a half a teraflop shader model 4 GPU. This class of hardware must be supported form OpenGL-Next to. I have also a Radeon 4870 with 1.2tflops among other GPUs, are they garbage for you?
    Requiring Fermi or above for next-gen AAA games isn't too onerous of a requirement IMO.

    Leave a comment:


  • artivision
    replied
    Originally posted by birdstream View Post
    Well i guess you wont be playing much future game releases then, either...

    Come on...! I dunno if it's just me, but to me it seems like there's this consensus among a lot of linux gamers that the latest games should support their ancient hardware no matter how ridiciously slow it would run.. You can't expect devs to keep supporting old, crusty machines :P

    What is agent hardware? The guy above you probably has a half a teraflop shader model 4 GPU. This class of hardware must be supported form OpenGL-Next to. I have also a Radeon 4870 with 1.2tflops among other GPUs, are they garbage for you?

    Leave a comment:


  • ua=42
    replied
    Nice they are supporting linux. Though I am a little sad that it will be a while before I can play it since I use radeon driver.

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  • BSDude
    replied
    Originally posted by Azrael5 View Post
    My card supports 3.3 and some instructions of 4.x ... I'll don't buy the game nor a new card.
    Waste of letters.

    Leave a comment:


  • birdstream
    replied
    Originally posted by Azrael5 View Post
    My card supports 3.3 and some instructions of 4.x ... I'll don't buy the game nor a new card.
    Well i guess you wont be playing much future game releases then, either...

    Come on...! I dunno if it's just me, but to me it seems like there's this consensus among a lot of linux gamers that the latest games should support their ancient hardware no matter how ridiciously slow it would run.. You can't expect devs to keep supporting old, crusty machines :P

    Leave a comment:

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