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The Witcher 2 Should Now Be Offering Faster Performance
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I still prefer Windows. Linux has a very long way to go to be ready for gaming. I actually believe that it will never get there, due to the drivers (even NVidia's drivers are piss-poor compared to their Windows control panel) and extreme hostility to gaming from many KDE and Gnome devs, who seem to be actively sabotaging gaming on Linux.Last edited by RealNC; 13 August 2014, 09:24 AM.
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So you like the Witcher 2 port better because it doesn't have a DirectX 11 renderer and it looks as shitty on Windows as it does on Linux? I don't see the merit here.
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Originally posted by zanny View PostOr they may realize trying to emulate a modern engine through some proprietary wrapper is not gaming grade.
Next time, just do the native port. Civ 5 and Metro got native ports that worked great from day one.
At least Witcher 2 looks graphically identical to the Windows one. I'd rather slightly slower framerate than worse graphics personally, although I do own a GTX 780 ti so FPS isn't usually much of an issue.
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Guest repliedOriginally posted by by.peroux View PostDo you think the eon version is matching wine's ?
Also, I had to disable/reenable public test branch in steam client, else the update wouldn't download.
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The game is slowly playable at 1680x1080 in a window with fglrx and a HD 5670. A GTX 650 ti is faster on my other box oft course, but what i really hate is how often the game crashes. Somewhere i read it would be better with fewer savegames but for this gametype it is not really logical to delete all because there are points in the story where you can decide differently. Also as the game crashes so often you have to save very offen... I am still at the 2nd act...
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