Originally posted by emblemparade
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The Witcher 2 Works On Beta Improvements
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Originally posted by Kivada View Postbecause the game is multi threaded but eON is only single threadedGitHub is where people build software. More than 100 million people use GitHub to discover, fork, and contribute to over 420 million projects.
Note that this doesn't yet include any of our DX9 multithread rework, as that's still in progress.
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Strangely I haven't really seen much discussion about one point:
The claim is that on other implementations like on OS X multithreaded opengl works with good performance. Now I don't know if this is true, but on the other hand: Would it be really hard to implement fast multithreaded opengl in mesa, either natively or by serializing it itself (and doing some magic to dynamically removing the slow stuff)?
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Originally posted by ChrisXY View PostStrangely I haven't really seen much discussion about one point:
The claim is that on other implementations like on OS X multithreaded opengl works with good performance. Now I don't know if this is true, but on the other hand: Would it be really hard to implement fast multithreaded opengl in mesa, either natively or by serializing it itself (and doing some magic to dynamically removing the slow stuff)?
1) Corectness.
2) Feature parity for hw.
3) OpenGL.
In that order.
Tweaking OpenGL to accept many contexts would be major work...
And would not be compatible with AZDO (where one thread have context, other just write to memory).
I really wish for AZDO first.
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Originally posted by Kivada View PostWrong, eON/Wine/Crossover/Cedega and Adobe AIR/Flash based games are a massive waste of time money and effort for everyone, most of all the users that end up with a barely working, CPU killing game.
Most people don't care if the game is native or not, they care if it works. If the creators officially supported the use of WINE, and it worked, then most people wouldn't even care.
I'd rather not have Wotcher2 at all then have the current eON port as theres no way they'll ever get this non native port to run well unless the user has the hardware to get a playable framerate via brute force because the game is multi threaded but eON is only single threaded and it's like WINE so the specs need to be substantially higher then what the Windows specs where just to get anything to run even if it was a single threaded game.
tl;dr maybe in another 5 years the average system will be able to play Witcher2, long after anyone would care.
"Brute force" - that phrase does not mean what you think it means
What does it actually mean for eON to be single threaded? Does the entire game run in a single thread, or only system calls?
Interestingly, the Windows version of the game has a silver rating on Appdb, so it might have made more sense for them to fix the launcher and use WINE instead of eON, though understandably they do have a sunk cost with the latter.
Also, what do you mean by "like WINE" - WINE achieves equal or greater performance than running a game natively under Windows. (source)
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Originally posted by Kivada View PostWrong, eON/Wine/Crossover/Cedega and Adobe AIR/Flash based games are a massive waste of time money and effort for everyone, most of all the users that end up with a barely working, CPU killing game
How would an in-game compatability layer, translating D3D to Open GL be qualitatively superior? If you believe, someone will do a re-write to support a minority platform, then you need to find a different planet to live on where naivity pays.
In past at times, people even found cases where WINE was faster. I myself have found test cases where running Windows in a VM under Linux, was faster than pure "native", because of better disk I/O.. hand waving generalities don't tell you what's significant.
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Originally posted by delimz View PostHD 6770M here, minimum setting : 15fps top. I played it from start to end but few have that kind of stubbornness
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So I got this on day one even though I right now have only an i7 with HD4000. At first it was unplayably slow (less than5-10 fps), but honestly the improvements thus far are fairly decent. I played through the first part last week and was getting about 20-25 fps (low settings) on a laptop with HD4000 graphics (latest kernel and git mesa drivers on Ubuntu 14.04). For a work in progress, give them some credit.
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Originally posted by allenmaher View PostSo I got this on day one even though I right now have only an i7 with HD4000. At first it was unplayably slow (less than5-10 fps), but honestly the improvements thus far are fairly decent. I played through the first part last week and was getting about 20-25 fps (low settings) on a laptop with HD4000 graphics (latest kernel and git mesa drivers on Ubuntu 14.04). For a work in progress, give them some credit.
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