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0 A.D. Alpha 16 Shines As An Open-Source Ancient Warfare Game

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  • 0 A.D. Alpha 16 Shines As An Open-Source Ancient Warfare Game

    Phoronix: 0 A.D. Alpha 16 Shines As An Open-Source Ancient Warfare Game

    The 0 A.D. ancient warfare real-time strategy game is out this weekend with a significant update...

    http://www.phoronix.com/vr.php?view=MTY5Mjc

  • #2
    The game is very nice, although it has problem with single core CPU performance. To many units and it lags.

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    • #3
      Originally posted by riklaunim View Post
      The game is very nice, although it has problem with single core CPU performance. To many units and it lags.
      Its other way around - single core CPU has a problem with this game.
      This kind of a problem surfaces every time.
      Its called outdated hardware.

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      • #4
        I wouldn't call core i5/i7 outdated

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        • #5
          Originally posted by brosis View Post
          Its other way around - single core CPU has a problem with this game.
          This kind of a problem surfaces every time.
          Its called outdated hardware.
          The OP's phrasing could have been better, but you've got it backward. The game only uses a single core for everything, so modern multi-core CPUs are useless. In fact they're often slower per-core than older generations.
          Combine that with a very resource-intensive game, and not even an Ivy Bridge i5 will perform solidly. The pathfinder rewrite should help (for Alpha 17/18?), but threading isn't planned until the last Alpha releases AFAIK.

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          • #6
            Ah, okay. Sorry, I misunderstood. This is ofc a bad thing and serious bottleneck, similar to 4GiB limit of 32bit process.

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