It's not just support that's different between the free and subsciption-based SDK. New features (like Physically-Based Shading) will only be available to subscribers, the free SDK won't get them (source: http://www.cryengine.com/news/crytek...ervice-program)
http://www.cryengine.com/news/crytek...ervice-program
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CRYENGINE For Linux Appears Within The Steam Database
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Good
Free version = no/less support and no source code of the engine
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@droste, @curaga
Just FYI, I am not a game developer and not intending to be, so no pirating will happen from my side. I am just trying to understand the difference between the two versions.
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Ha, the usual "can I pirate gamemaker and only buy when I'm ready to release" trail of thought.
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Originally posted by sarmad View PostBut what if I use the free version for a year, and then at the last month I switch it to the commercial version, cutting my license cost from 12 months to only 1 month? How will they know how much of my time on the engine was spent building commercial stuff and how much of it was learning/experimenting?
Another thing is that if you use someones stuff and gain money from this you should give them their piece of the cake. This is just common sense, because if they don'T get their money, they will stop doing their stuff and everyone loses, but nowadays this doesn't seem to be something you take for granted.
Originally posted by http://www.cryengine.com/get-cryengine/ce-gamesCrytek offers commercial developers full source licensing for larger and longer term projects that benefit from a real partnership with Crytek. Platinum Support packages are also available, with dedicated support staff, increased on-site presence and even co-development of features that interest our licensees.
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Originally posted by tpruzina View PostAs you would expect, if you want to make profit, you have to cut them in (and also, you can't modify/reverse engineer/compete etc).
Usual proprietary stuff.
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Guest repliedOriginally posted by sarmad View PostSo, how will the free version differ from the commercial version?
Usual proprietary stuff.
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Damn edit limit, the EULA is for "CryEngine 3 Free SDK", so it looks like we really get free access.
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